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Post by Zealote on Oct 5, 2008 17:49:05 GMT -5
The real combo is earth domain and stoneskin. But some less chosen domains are very good in different ways. for example the healing. Its awesome for pure clerics and make them very powerful support characters.
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davidb
Senior Member
Posts: 300
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Post by davidb on Oct 5, 2008 19:19:43 GMT -5
Yes, Talahir has earth domain and stoneskin is too good, to be honest.
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Post by DM haunted on Oct 5, 2008 21:04:59 GMT -5
Wait till adamantine is available for crafting.Say bye bye to any DR.But only PC,s would be available to it. I will prolly splurge when it comes to domains as well .
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Post by Iceshard on Oct 5, 2008 21:32:01 GMT -5
I would take Str and Healing... At least when I first started with Domains. Improved Healing out the arse, plus Persistant Bulls and Divine Favor and other goodies from the Strength Domain.
-Ice
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davidb
Senior Member
Posts: 300
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Post by davidb on Oct 6, 2008 5:56:19 GMT -5
Earth and Plant are my choices. Barkskin, Stoneskin, in a world with little magic items, is really good to have.
Plus thoughness feat, free with earth.
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Post by Val32 on Oct 7, 2008 22:34:36 GMT -5
You know,it's funny you guy's should say it, cause I took str. and healing as my domains. Not the great frontline fighter, but I help out the lower lvl player's make it through the quest! I like to play the healer cleric. I find it rewarding even though it's not always fun to get ass kicked in:)
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Post by Iceshard on Oct 8, 2008 9:06:01 GMT -5
lol well with those domains and your stats set up right you could be better than the front line guys and still heal better than anyone in the group.. I call it the versitile hitter.. You can shift from the front to the back at any time to fill what ever roll you need.
-Ice
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davidb
Senior Member
Posts: 300
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Post by davidb on Oct 9, 2008 7:07:35 GMT -5
Talahir is a warrior cleric, an Instrument of Justice, and yes, front-line by all means...
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Post by Val32 on Oct 9, 2008 8:46:14 GMT -5
I wasn't so sure what I wanted out of Valldur when I made him, but the versitile hitter fits. He can take down an umberhulk and with the right buff's take some punishment till back-up arrives! And the group buff's and power healing comes in at just the right time... I wonder what he would of been had I min-maxed...may try it in a single-player game some time:)
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davidb
Senior Member
Posts: 300
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Post by davidb on Oct 13, 2008 10:44:35 GMT -5
Well, minmax is something I really hate. When I made Talahir, I took absolutely no negative bonus, and no stat over 16.
Still he is a little destroyer... even if it's worse powerbuilding-wise, I think it will all be figther levels for him from now on. He will make Justice himself, not ask others to do it.
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Post by ansikp on Oct 13, 2008 21:52:04 GMT -5
Hi,
I'm new to the server but If you'd listen, I'd like to put my 2 cents in!
I think what Bahlzeron brought up is quite relevent. A good part of my choice to play on this server was that there are currently no restrictions on class or builds (officially).
On restricted servers (back in the NWN 1 days), I ended up playing monk/rogues almost exclusively, and I met many people who did the same, simply because they couldn't be anything else. So they resorted to this to get UMD and some semblance of not-insta-death. Unless they went the incredibly boring path that EVERYONE did. (See next paragraph)
Ironically it became the pure fighters, wizards, clerics and druids that dominated with their ridiculously high AB and irresistible spells. These became the new "Power Builds".
Lucky these servers were usually rp servers, so really, PBing wasn't such a problem, but the power difference really was quite apparent.
How far are you willing to go for balance? Will pure builds start becoming banned as well? Will we be forced to take multiclass levels to get xp penalties and useless abilities?
I tried an action server once and the reverse is true. Iron sorcerors, kaze no kama's, and death everywhere. Cute, but ultimately boring.
The great thing about RP servers is creativity. The prerogative to create a "strong", "weak" or "well-rounded" character and it's still o.k!
Taking away classes and races removes some of that imo.
As DM haunted has pointed out, what if a character is *supposed* to be strong?
I had a dwarven bandit (DM Covenent)(ty btw) tell me he was not happy with me being in his cave with some very strong language, and my character was genuinely scared. He then proceeded to hit my character on the shins for 1 damage with a club and subsequently had his life snuffed by a 20 damage fist crit to his face. His tough talking friends met the same fate. RPing a strong character is ridiculous if you can't back it up.
DM zealote also shows very clearly how to deal with powerbuilds (and any build for that matter). I personally feel it's at DM's job to be able to deal with the flaws in every character. Creating situations that challenge PC's. Many PB's have huge flaws that are only patched by epic items. i.e Will saves have been the bane of many characters i've built. It's extremely entertaining seeing a PB hiding in a corner because of fear. Skills are poor. Diplomacy, bluff, pick lock. Imagine putting a pb in an area where they have no way out but a door. That has a simple lock but no way to bash or magically destroy.
As astralwyvern has said, his/her Pc is NOT indestructible
Baldurs gate 2 I think addressed this very nicely, with mindflayers, vampires (level drain), imprisonment, and it's many "breach" spells. I played through with a sorc and ate many of jaheira's good berries as I ran blithely over traps (I had no theif). (I hated yoshimo... and nalia...) Of course these sorta lose their scariness once you get those epic items... which of course not every adventurer has... considering the PC is a child of Bhaal.
On the topic of pvp => Why are we worried about pvp on an rp server? If a character is killing other pc's I assume that they are... rping a PC umm good at killing? And any conflicts should have RP attached right? So there should be other avenues other than drawn swords and bloody death yes?
I myself am playing what I would consider a PB class-wise but it's no where near what I could have come up with. But I'm playing it because I loved the way he plays and the character concept that evolved out of it. (He's a parody on power-builds) "Is a power-build a power-build without the intent to... be... a power-build?"
I'm also a sucker for familiars =/
I'm not ONLY trying to justify my character, but to illustrate the thought processes of someone who isn't creating a "PB" just to smash noobs and lol at dragons. Restricting that takes away not only the PB'ers but a lot of interesting characters as well.
Ultimately it's your decision guys and gals, and whatever happens I'll probably stick around anyway. ^^
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Post by Zealote on Oct 13, 2008 23:45:12 GMT -5
just to smash noobs and lol at dragons. Ok, if you play a PB, you can smash noobs, and even veterans, but you DO NOT lol at a dragon. The dragon IS the DM and no matter how manny lvls you have, the DM can make a monster that can kill ya. I remember that last time a little dwarf laughed at a dragon. He got eaten. Just ask around. People might remember that. The only ones laughing were the other players that survided, kneeling. Zeal
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Post by DEV Akavit on Oct 14, 2008 1:29:08 GMT -5
The great thing about RP servers is creativity. The prerogative to create a "strong", "weak" or "well-rounded" character and it's still o.k! Yes. I do like having such freedom. Some of my characters have personality quirks (cause me to choose classes, feats or spells that are not optimal) that weaken them to various degrees, one has terrible melee stats, doesn't wear armor and cannot easily take a gnoll at level four and one is a tough, versatile and fearsome combatant. To my mind, the RP that goes behind the character is more important than achieving perfect balance. Once the PW has more traps, magic resistant monsters and creatures that attack fortitude, spellcasters will find it a little more difficult to gain the day without backup. Just as an interesting observation: Today I did a bunch of OOC PvP duels using my character Flail. One of my opponents was a mid level arcane spellcaster who buffed up to 51AC before we started (I believe that is what I was told). The hilarious part was that while I was watching the genasi buff, I had my finger on the "devour magic" hotkey. Two minutes of buffing, 12 seconds to dispell nearly everything. Granted that Flail is a much higher level but superior buffs do not necessarily mean that a character is invincible. The idea about breaching spells and wands will work wonders. On a final note, those who powerbuild and try to solo everything may just find themselves facing an organized party someday.
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