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Post by hnefi on Jan 21, 2009 5:27:05 GMT -5
There will be no Immune items, those that are floating around currently (should be very rare) are from the NWN2 stock items, and were handed out during DM events (my guess at least) I'm almost positive that I saw a merchant in Candlekeep selling a belt of Agility +1 and +2. The +2 was modded to remove the paralysis immunity, but not the +1. Anyway, I'll echo the request for clothes with armor AC bonus; monk robes, basically. Also, bone wands! It'd be great if wizards could make some money selling wands (though the price for crafting wands should be cut in half, at least; the default prices are adjusted for a module with insane amounts of gold available).
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Post by caveman282 on Jan 21, 2009 9:46:44 GMT -5
Not sure if its in the works or note but some better exotic wpns. I havnt seen anything but the basic +Kamas abd basic +Kukris so on ...
I guess not really better but more of a variety of those items as in +skills and such..
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Post by luna on Jan 21, 2009 14:08:32 GMT -5
Not sure if its in the works or note but some better exotic wpns. I havnt seen anything but the basic +Kamas abd basic +Kukris so on ... I guess not really better but more of a variety of those items as in +skills and such.. Ye,.. Dwarven War axes to.
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Post by Iceshard on Jan 21, 2009 20:43:03 GMT -5
4 new war axes were added with the Ranger Druid item pack. The reason why that pack hasnt been is because Josh wanted to tweak some things with the items because they cost to much (not because the stats or anything were high). Also Kukri is a martial weapon As for the other things, I will try to get back into the toolset soon, but my mouse scroll wheel is broken so it makes things harder (mainly area building--damn near impossible). -Ice PS. There was at least one new "robe" added to the server with some skill bonuses and +3 AC. However, there are already about 5 different monk robes in the server already with skill/stat bonuses. They may not be within stores, but they are there regardless.. Bug your local DM
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Post by caveman282 on Jan 21, 2009 21:05:45 GMT -5
sweet thanks for the update!
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Post by DM haunted on Jan 22, 2009 16:39:51 GMT -5
I would like to see some gauntlets made for unarmed fighters/barabarians,not monks.
Gauntlets of the Battlerager
Base att.dice 1d6 Bludgeon and Piercing damage +2 enhance 1d6 massive crits or elemental dmg.
Mainly cuz they dont get the unarmed perks a monk does. make for the unarmed feats and glove slot.
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thegnomeherder
Senior Member
Bhaal, the Lord of Gettin' sum
Posts: 356
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Post by thegnomeherder on Jan 23, 2009 0:05:12 GMT -5
Not sure if its been brought up in this thread- But I'd love to see Armor and Weapons in the UD differ in appearance from Surface Items
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Post by Iceshard on Jan 23, 2009 1:00:57 GMT -5
Haunted- The base damage of the Gloves cant be adjusted, so your stuck with what ever that is.
TheGnome- Unfortunatly if I made all different appearances for items in the UD, that would take up a lot of our mod space. I can do a couple here and there, but not all.
-Ice
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Post by broham2 on Jan 23, 2009 10:34:02 GMT -5
For the gloves, could you just use the base damage and then add extra 1d4 piercing, 1d4 bludgeoning with the massive crits?
I think battlerager gloves would be wicked.
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Post by madcomposer on Jan 23, 2009 18:28:46 GMT -5
How about some Favored Soul items?
Staff of Invocation Prayer 1/per day Lesser Visage of the Deity 1/per day Bestow Curse 1/per day Bonus Feat: Spell Penetration Class Restriction: Favored Soul
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Post by klompoen on Jan 24, 2009 7:38:50 GMT -5
I would like to see any druid equipment that would work with wildshape, amulet with wis bonus or rings with additional spells really doesn't work well with wildshape.
Had an idea with a "trap book" for rouges as well, could be equiped and gives bonus to set trap\disable device. A book with records of traps and usuall ways to disarm or set them, like a trap handbook.
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Post by Iceshard on Jan 24, 2009 18:24:03 GMT -5
as for items and their ability to be used while in any form of polymorph, wildshap, ect.. it cant be done.
And for the rogue gear, they will need to hold off untill I get other classes sorted out. The fighters need a lot of help, and so do the other non caster classes. -Ice
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Post by Tiefling on Jan 25, 2009 9:46:26 GMT -5
What of rapiers and light hammers?
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Post by DM haunted on Jan 25, 2009 12:20:21 GMT -5
Cloaks with the deity symbols on them...Represent..!!!!
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Post by broham2 on Jan 25, 2009 12:38:04 GMT -5
Aye, Rapiers and cloaks/shields with diety symbols would be dopeness
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