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Post by borton on Dec 18, 2008 11:32:37 GMT -5
hay guys Trent is a lv 13 rouge/ass/ invblade be for the i was able to stun the Minitors with a few hits sneaking up to them now it seems almost imposable to stun them i think they need revamping
borton
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Post by luna on Dec 18, 2008 13:05:22 GMT -5
Have you tried dragging a party in with you to help kill them?
It's on odd request to ask them to be toned down because you can't walk around stealth killing them.
And, I think there should be a few more minotaur classes in the spawns (both harder and weaker).
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meldor
Senior Member
QC Team
Posts: 369
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Post by meldor on Dec 18, 2008 13:54:08 GMT -5
It's easy with a rogue everything is 10 times harder then any other classes.. as a rogue archer it's a real challenge.
Maybe they will add some items to help us eventually.
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Post by borton on Dec 18, 2008 14:46:43 GMT -5
well if u have hips and can sneek a att why not use that to your advantage party wise most people scene i been on here likes to solo at higher lvs adn Trent being a assassin travels a lone most of the time
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Post by Iceshard on Dec 18, 2008 15:41:58 GMT -5
Well sorry to tell you, but archery is weak no matter what you do. There is no helping that.
As for the minos, you stun DC is based on your Int, if that is low, your DC will be low and easily saved against. For the most part you should be able to drop the minos in an attack or two tops at your current level.
-Ice
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Post by whenwizardswar on Dec 18, 2008 16:21:15 GMT -5
As with your other posts borton, its pointless to complain just because "you" cant kill them.
If other people had such major issues then we might do something but if only one player has complaints, im sorry but we probably wont pay much attention.
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Post by borton on Dec 18, 2008 16:40:15 GMT -5
np war one can only ask
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Post by luna on Dec 18, 2008 16:47:31 GMT -5
It's easy with a rogue everything is 10 times harder then any other classes.. as a rogue archer it's a real challenge. Maybe they will add some items to help us eventually. On a side note from this threads topic, yes this is on the list Meldor, but not at the top of the list. I do want to make some bows using Adonnay's models. He has some nice tintable bow models. PIC -> vnmedia.ign.com/nwvault.ign.com/fms/images/nwn2hakpaksoriginal/14/1166045624_fullres.jpg
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Post by highwayman on Dec 18, 2008 16:50:53 GMT -5
I feel for you despite the above posts. Lvl 13 fighter/dd gets nearly owned by one, but my build is gimped and I'm not about to grind 13 levels for a new character. Can only hope to find some decent items.
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Post by luna on Dec 18, 2008 17:04:40 GMT -5
I feel for you despite the above posts. Lvl 13 fighter/dd gets nearly owned by one, but my build is gimped and I'm not about to grind 13 levels for a new character. Can only hope to find some decent items. I have 2 builds that are the same level. One of the characters can barely beat 1 minotaur and usually dies if facing 2 or more. My other character only has problems when mobbed by 4-5 of them at once. Well now I can't remeber what point I was trying to make with this example... I think something along the lines of you guys are not the only one's with characters who cannot solo minotaurs. Each build handles each enemy differently. Anyhow, check the blacksmith in Beregost. He has some nice armor and weapons. Also, hopefully Jlf2n is laying down more chests for the next update so more items will be available that way as well. *cough cough* no pressure Jlf2n....
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Post by caveman282 on Dec 18, 2008 17:19:14 GMT -5
Sorry but I have to agree. Minotaurs are harder but its a good thing. You shouldnt be able to solo them at lvl 13 as a rogue. With my rogue I had to play with the orcs solo until 15 and then I went to minotaurs. Their atk is really high and with their new found ability to knockdown they are even tougher. But as it was before with my druid I was tring every day to see how many I could kill at once. With my rogue at lvl 15 I could do good killing one. With my druid my max at once was 18.
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Post by borton on Dec 18, 2008 23:00:52 GMT -5
well as i was say my char trent is a roug /assin / inviblade i should be able to use hips and sneek and stun to kill them
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Post by caveman282 on Dec 18, 2008 23:10:36 GMT -5
The stun off the assas is nice but it requires a frt save. Minotaurs should have a huge fort save because they are strong and tough. Even if they arnt very intellegent. My best advice is play with the orcs for a lil longer and come back in a lvl or 2. Pip did pretty good with them at lvl 15 and with the IB AC increase you might need another lvl or two to get a lil more AC
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meldor
Senior Member
QC Team
Posts: 369
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Post by meldor on Dec 18, 2008 23:15:26 GMT -5
Well sorry to tell you, but archery is weak no matter what you do. There is no helping that. As for the minos, you stun DC is based on your Int, if that is low, your DC will be low and easily saved against. For the most part you should be able to drop the minos in an attack or two tops at your current level. -Ice Well I agree with you that archery is pretty weak but with the new recipes from SoZ that let you enchant bows the same way you can enchant a melee weapon, archery get pretty decent.. sadly crafting nor SoZ content is available yet. Hint Hint lol. Exemple of a neat bow I have made for my ranger in SoZ solo campaign: Composite Longbow +3, 1d6 Acid, 1d6 lightning combined with adamantine arrows. With that a pure archery ranger can deal awesome dmg. beat monsters DR etc. Sadly right now the only way to make a good bow character is to powerbuild with HIPS and use sneak attack + epic precision to beat monsters DR.
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Post by borton on Dec 18, 2008 23:38:47 GMT -5
we need to have a new quest for gold then like collecting ork ears say for 50 gold ?
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