|
RP XP
Dec 9, 2008 7:25:53 GMT -5
Post by DM mithari on Dec 9, 2008 7:25:53 GMT -5
As long as he's fine with getting imaginary gold (Barter and take my real money? No.) and getting the Fist after him in full force...
Pretend roleplayer gets pretended gold. ;D
|
|
|
RP XP
Dec 9, 2008 11:42:22 GMT -5
Post by Zealote on Dec 9, 2008 11:42:22 GMT -5
Yeah, again, its not a real 'issue', but more like a frustration when something like this happens. Nothing bad really....
|
|
|
RP XP
Dec 9, 2008 13:09:46 GMT -5
Post by caveman282 on Dec 9, 2008 13:09:46 GMT -5
I have a solution to all of this.
But first let me say i am one of the grinding PC's i actually like grinding. Its fun and relaxing to me. I do enjoy the building of a char with stats and feats. Many of you know me though as I talk in tells and Rp a lil in passing. My RP skills are lacking but its something that will come in time with more RPing. Other then the side fact of the enjoyment of grinding everyone has their reason for it such as HMV wanting to become a powerful evil char to give the powerful hero's a challenge. If he did that while he was lower lvl then the Higher lvl paladins and such wouldn't take him seriously? If Nahum decided to created the weavemasters at lvl one and direct a guild of wizards, would he be respected and trusted by those who could kill him in a single spell? The answer is prolly not. You can say that you would RP not knowing the persons lvl but in some part in the back of your mind you know when a person is sitting there talking trash to you, your sizing them up and even check their challenge rating and that has some impact on how your char reacts.
But anyhow my solution to this is Set everyones max lvl as 20. If you already have a char above lvl 20 you will be deleveled back to 20. You are allowed to level past lvl 20 but you must only get the xp from RP xp from events. Also allow for when you die to be able to lose lvls past lvl 20. This will make the danger factor much higher. Having this lvl cap will allow for the DMs to be able to gear the mobs better.
|
|
|
RP XP
Dec 9, 2008 13:28:31 GMT -5
Post by DM Cephas on Dec 9, 2008 13:28:31 GMT -5
I have a solution to all of this. But first let me say i am one of the grinding PC's i actually like grinding. Its fun and relaxing to me. I do enjoy the building of a char with stats and feats. Many of you know me though as I talk in tells and Rp a lil in passing. My RP skills are lacking but its something that will come in time with more RPing. Other then the side fact of the enjoyment of grinding everyone has their reason for it such as HMV wanting to become a powerful evil char to give the powerful hero's a challenge. If he did that while he was lower lvl then the Higher lvl paladins and such wouldn't take him seriously? If Nahum decided to created the weavemasters at lvl one and direct a guild of wizards, would he be respected and trusted by those who could kill him in a single spell? The answer is prolly not. You can say that you would RP not knowing the persons lvl but in some part in the back of your mind you know when a person is sitting there talking trash to you, your sizing them up and even check their challenge rating and that has some impact on how your char reacts. But anyhow my solution to this is Set everyones max lvl as 20. If you already have a char above lvl 20 you will be deleveled back to 20. You are allowed to level past lvl 20 but you must only get the xp from RP xp from events. Also allow for when you die to be able to lose lvls past lvl 20. This will make the danger factor much higher. Having this lvl cap will allow for the DMs to be able to gear the mobs better. I haven't checked yet, but I'm under the understanding that the challenge rating will be gone (if not already). This will definitely facilitate better RP since people won't size each other up based off of challenge ratings. In fact, you may find a lower level PC getting a lot more respect if he's seen around more. (i.e. S/he's around a lot... s/he must be a high level by now. ) But yes, when Nahum decided to make a mage guild (due to the lack of one), I sort of had to grind to get 9th level spells for exactly the reasons you stated. I RP'ed my way up too of course, but I also spent many nights when people weren't around to grind. Once I got it though, I took it nice and slow. Some guildsmen are already higher level than me but it's not that big a deal anymore. As long as I had 9th level spells and one epic, Nahum was at least "respectable" as a guild master. As for your last suggestion, you sure are asking for a flame war. Hahahahaha. (Note: I know caveman so I'm not really trying to instigate one. Please keep this thread nice.) In all seriousness though, some of this was brought up before and I don't think it fits the Admin's intent and vision. I personally would not mind a level cap at 20 with RP XP past it, but DM's aren't always around so that may be a snag. Maybe he'll get swayed but keep in mind that it's his call (and as a DM, I'll respect/enforce his call). Feel free to discuss but please keep it respectable.
|
|
|
RP XP
Dec 9, 2008 13:44:09 GMT -5
Post by caveman282 on Dec 9, 2008 13:44:09 GMT -5
I have a solution to all of this. (Note: I know caveman so I'm not really trying to instigate one. Please keep this thread nice.) In all seriousness though, some of this was brought up before and I don't think it fits the Admin's intent and vision. I personally would not mind a level cap at 20 with RP XP past it, but DM's aren't always around so that may be a snag. Maybe he'll get swayed but keep in mind that it's his call (and as a DM, I'll respect/enforce his call). Feel free to discuss but please keep it respectable. Yes, I've known nahum for a long time even before i came to this server. We played together on another server where the XP penatly was similar to what my suggestion was. It did encourage more RP but it puts more weight on the DMs shoulders to dish out the rewards. My intention wasn't to get into a flame war so please love me and be nice
|
|
|
RP XP
Dec 9, 2008 14:15:20 GMT -5
Post by His Masters Voice on Dec 9, 2008 14:15:20 GMT -5
The argument will still stand regardless of level cap, it's primarily focused on the amount of time or effort the players have the patience for the grind, especially since many arguments would remain valid in favor on the RP spectrum, lowering the cap and increasing the toughness of the mobs between 15 - 20 will bring us full circle to this issue again.
|
|
|
RP XP
Dec 9, 2008 14:27:13 GMT -5
Post by His Masters Voice on Dec 9, 2008 14:27:13 GMT -5
I haven't checked yet, but I'm under the understanding that the challenge rating will be gone (if not already). System that implements that fix can be circumvented, so no. We're stuck checking each other out and sniffing rears before sinking teeth into one another.
|
|
|
RP XP
Dec 9, 2008 20:34:21 GMT -5
Post by blametherogue on Dec 9, 2008 20:34:21 GMT -5
i think the staff is doing a great job, and good and needed things are being added all the time. the new chests are great for those of the roguish sort, and the payout is about right in the lower level dungeons, though my hopes are that the payout is bigger from chests in higher level dungeons. the new +3 items were good to see. crafting is on it's way. the world/setting is nice. it reminds me of the BG PC game, and i love faerunian lore. i'm an old school PnP player from way back.
but...ya, i know, there's always a but....
before i give my opinion, i'll start by saying that many dms have said time and again that they want our opinions, and i'm not shy about giving mine, so....here it goes
i've been here a few months now i believe? i have had fun. i have rolled numerous characters, waiting for the right one to strike me as my main. i've therefore done the low level grind, many many times....and with my current character, i hope i wont need to do it again after him. this brings me to my point.
i feel the leveling and gold are a bit slow for those like myself that dont have hours on end to grind. it's not impossible, it just...takes too much time. i have a girlfriend, and i work full time. RL takes priority. though i do enjoy playing. it is one of my favorite hobbies. that and watching movies with my baby. i understand that xp and gold need to be earned, but, when you make it too hard to earn, many, like myself, get stuck in grinding mode. i feel that the amount of xp and gold rewarded for good rp, and for dm quests should be higher than it is currently. now dont get me wrong, i've been involved in a few events, and i thought they were all fun, and all run well by the dms, and played well by the pcs. it's just that...the dm events take some time, which i understand, alot of set up is required, and it takes time for the events to unfold, it's just that....my only regret after each event is the amount of xp and gold rewarded. i felt a bit let down after doing the math and realizing, i could have earned more xp and gold doing a mindless grind. so what then is the reward for rping and getting involved in dm quests? i feel if the rewards here for rp and quests were raised, it would encourage people, including myself, to slow down, stop running around, stop grinding, take a moment and smell the roses. trust me, there's nothing i want more than to slow down, relax, rp, quest, adventure....but currently, if i do, my current character will never reach his full potential. now i'm not saying i want to be level 30 tomorrow, and be bored out of my mind. i feel levels 21-30 should take the longest to get, but i feel it takes too long to even get to 20. i'm just saying i'd like to be able to level a bit faster, and get gear a bit faster, without hours upon hours of grinding, and missing out on rp and dm quests in the process. when i was a dm on NWN1 PW, we would reward appropriately by the length and seriousness of an event, and appropriately by pc level. if it was an event full of level 9 pcs, we would likely reward them all a level. if it was a group of level 20 pcs, we would likely reward 1/4 of a level, etc....
comments and opinions are welcome, as long as they are not inflammatory. i am curious, about the rest of the playerbase, and the dms, and admins, and how you feel about this. please, let us know.
|
|
|
RP XP
Dec 9, 2008 23:36:37 GMT -5
Post by DM Sir Carnifex on Dec 9, 2008 23:36:37 GMT -5
i think the staff is doing a great job, and good and needed things are being added all the time. the new chests are great for those of the roguish sort, and the payout is about right in the lower level dungeons, though my hopes are that the payout is bigger from chests in higher level dungeons. the new +3 items were good to see. crafting is on it's way. the world/setting is nice. it reminds me of the BG PC game, and i love faerunian lore. i'm an old school PnP player from way back. but...ya, i know, there's always a but.... before i give my opinion, i'll start by saying that many dms have said time and again that they want our opinions, and i'm not shy about giving mine, so....here it goes i've been here a few months now i believe? i have had fun. i have rolled numerous characters, waiting for the right one to strike me as my main. i've therefore done the low level grind, many many times....and with my current character, i hope i wont need to do it again after him. this brings me to my point. i feel the leveling and gold are a bit slow for those like myself that dont have hours on end to grind. it's not impossible, it just...takes too much time. i have a girlfriend, and i work full time. RL takes priority. though i do enjoy playing. it is one of my favorite hobbies. that and watching movies with my baby. i understand that xp and gold need to be earned, but, when you make it too hard to earn, many, like myself, get stuck in grinding mode. i feel that the amount of xp and gold rewarded for good rp, and for dm quests should be higher than it is currently. now dont get me wrong, i've been involved in a few events, and i thought they were all fun, and all run well by the dms, and played well by the pcs. it's just that...the dm events take some time, which i understand, alot of set up is required, and it takes time for the events to unfold, it's just that....my only regret after each event is the amount of xp and gold rewarded. i felt a bit let down after doing the math and realizing, i could have earned more xp and gold doing a mindless grind. so what then is the reward for rping and getting involved in dm quests? i feel if the rewards here for rp and quests were raised, it would encourage people, including myself, to slow down, stop running around, stop grinding, take a moment and smell the roses. trust me, there's nothing i want more than to slow down, relax, rp, quest, adventure....but currently, if i do, my current character will never reach his full potential. now i'm not saying i want to be level 30 tomorrow, and be bored out of my mind. i feel levels 21-30 should take the longest to get, but i feel it takes too long to even get to 20. i'm just saying i'd like to be able to level a bit faster, and get gear a bit faster, without hours upon hours of grinding, and missing out on rp and dm quests in the process. when i was a dm on NWN1 PW, we would reward appropriately by the length and seriousness of an event, and appropriately by pc level. if it was an event full of level 9 pcs, we would likely reward them all a level. if it was a group of level 20 pcs, we would likely reward 1/4 of a level, etc.... comments and opinions are welcome, as long as they are not inflammatory. i am curious, about the rest of the playerbase, and the dms, and admins, and how you feel about this. please, let us know. Since the spawns give so much more XP per hour than RP in a quest, the obvious solution is to reduce the amount of XP given by the spawns. That'll make things look brighter on the event side. ;D
|
|
|
RP XP
Dec 10, 2008 1:20:39 GMT -5
Post by Zealote on Dec 10, 2008 1:20:39 GMT -5
The xp given in events will never be bigger than with grinding, if you use the same time to compare. The MAIN purpose of an event, but not the only one, is not the xp reward or the item reward. Different from grinding, the events are meant for RP, not lvling. If you expect to get the same xp in 1 hour grinding as in 1 hour event, you will be always disaponted. If you join events with your mind set on xp at the end, you will be disapointed. But if you join the events with your mind set on RP, the xp in the end will make you happy, no matter how big or small, since you got what you wanted: RP and development for your character. Besides, on most events you have combat, and the mobs killed give you xp as well. But the problem is that more and more players see the DMs as a source of xp and items, instead of a source of feedback RP. More and more i see people sending tells to DMs asking for xp refunds or rebuilds or relevels, instead of asking for a RP session, a possessed barkeep or a Fist soldier, or anything that is lifeless and can be brought to life by the DMs. If you think about the DMs as a Bank, full of xp, before you withdraw something, you need to make a deposite. ROFL. I dont think we need to lower the xp, they give poor xp already. But i agree with 1 or zero as the min xp for big differences (Character lvl vs Mob lvl) Example: Character X, lvl 25 getting 5 xp a Frost Giant and also 5 xp a Kobold. Can they learn the same thing fighting these two creatures? (That was a retorical question) Zeal
|
|
|
RP XP
Dec 10, 2008 1:36:23 GMT -5
Post by DM Sir Carnifex on Dec 10, 2008 1:36:23 GMT -5
But don't think you can't level off of events. I'd say that 40% of my level 13 rogue/bard/duelist's XP has come from events. I rarely grind with him, and even then, only when nobody is watching or in the same map.
I could have him up to epic by now if I had wanted, but I think the whole idea of just going for xp and levels would have ruined his entire character.
|
|
|
RP XP
Dec 10, 2008 9:08:04 GMT -5
Post by Zealote on Dec 10, 2008 9:08:04 GMT -5
Oh no you misunderstood me mate. I was saying that you wont get the same reward as you would with grinding. The lvling will be somewhat slower, as you just said it. You could be epic, but you're not, because you got your xp during events and little grinding. Im not against giving rewards on events, or even so big xp. I give up big slices of xp at the end of my events due to the long duration, but if you join them expecting the same xp as a grinding session, you will be always disapointed. Thats all. You shouldnt compare event time/xp vs grinding time/xp, since on events the fun comes from RP, not the xp at the end. At least that my humble opinion. Zeal
|
|
|
RP XP
Dec 10, 2008 14:29:46 GMT -5
Post by DM Sir Carnifex on Dec 10, 2008 14:29:46 GMT -5
If there's no quote in my posts, I'm usually speaking to a general audience and not replying to an individual. I knew exactly what you meant .
|
|