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Post by Iceshard on Oct 13, 2008 21:32:58 GMT -5
Well since we are reclassified as a RP server, Im green light on the increased resting timers. Also it was an intent to increase the mob strengths to focus on groups and packing plenty of supplies. This should be more about adventuring and needing to pack something for any situation, not just buy a stack of potions and go get 3 levels in a matter of a day.
As for the spell casting mobs, those who have faced the amazon women, and the Fallen Crusaders know all to well what the magical mobs are capable of.. they are lethal! -Ice
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Post by Zealote on Oct 13, 2008 23:24:32 GMT -5
As for the spell casting mobs, those who have faced the amazon women, and the Fallen Crusaders know all to well what the magical mobs are capable of.. they are lethal! -Ice They are the first PB mobs we have. ;D
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Post by DEV Akavit on Oct 14, 2008 1:33:48 GMT -5
Longer periods between resting and dangerous mobs?
Good! This is what I was hoping to see someday.
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