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Post by luskan79 on Apr 25, 2009 22:05:13 GMT -5
I been playing maybe a month in UD and gotta say there is next to none on RP and events. Is this intentional cause seems unfair people prefer a race from UD. One soultion would be get more races down here or force genasi stay down here. Never see any those sadly.
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Post by inquizitor on Apr 25, 2009 23:09:51 GMT -5
I've been thinking about maybe rolling an UD character. Unfortunately it sounds like there is next to no RP or events down there.
Here is my conflict. I've noticed in every PW I've been on be in NWN1 or NWN2 IT takes a LONG TIME to do pretty much anything especially when RP is involved. Why should I devote precious seconds of my small blip of existence on this planet towards making and running an UD character. What could you say that would convince me it is worth my time?
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Post by eggshen on Apr 26, 2009 2:17:58 GMT -5
Well, nothing. Nor should we. If you think the challenge of the underdark sounds fun, or if you think somewhat aggressive/hostile roleplay that the underdark gives rise to sounds fun, then give it a whirl.
If not, don't.
Sounds like a bridge might be getting built to the surface eventually, so I imagine all sorts of interesting roleplay opportunities will arise once that goes in.
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Post by lootall on Apr 26, 2009 2:20:43 GMT -5
quote: "Is this intentional" you're kidding, right?
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Post by inquizitor on Apr 26, 2009 12:33:05 GMT -5
To me the underdark doesn't even make much sense. Since the two do not interact, and even when they build the bridge it won't be until high levels, IT is as though they are running two PW's at once. I personally did not see the title "Balders Gate: The Sword coast Chronicals." and get all excited thinking I was going to be playing one an Underdark themed PW.
That is probably the majority of the problem right there. People who are being attracted are either nostalgic or , for some insane reason, thinking they will be playing on a PW along the Sword coast with Baulders gate as a focus. It's not like those making UD characters are even able to play the villains or antagonist, or mistrusted ally. They cannot interact with the rest of the playerbase. I personally think that entire situation is just bad design.
I really don't understand why they don't allow free movement between the UD and surface. If I roll a drow and start in the UD that's cool. If I goto the surface I Should have that option. If I enter Baulders ate I better avoid the NPC guards like the plague unless I am disguised somehow.. The same is true of the Underdark. If I am human and roaming around I better expect danger the way I would any other dungeon.
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Post by tormaksaber on Apr 26, 2009 13:58:50 GMT -5
I agree wth this more than I could possibly explain.
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Post by adzling on Apr 26, 2009 15:38:45 GMT -5
well i can tell you that the only reason i came to this server is because of the UD. i usually only place Drow, nothing else, just Drow.
once my Drow hit the current level cap in the UD i took a vacation from him until we get beta 9 with the UD expansion in-game then i'll be back on him full-time.
most of the players i was playing with in the UD (and there were quite a few) are doing the same thing.
I like the milieu far more than the surface as it offers players the ability to engage in RP that is just not possible on the surface where most of the noobs play and where most of the lore-ignorant tend to congregate.
while there will be a passage opening between the two realms you will not be able to spawn on the surface if you are an UD race to stop the doltish drizz't clones overrunning the surface as they tend to do on other servers where this stuff is allowed (not to mention the "deep gnomes" who seem to think they are "shallow gnomes").
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Post by lootall on Apr 26, 2009 23:40:19 GMT -5
I gotta echo Inquizitor here. I think that adding to the UD only takes away valuable time that could be spent adding to the surface world.
Personally, I just don't understand why some people feel the need to play drow and other "evil" races. The 'normal' demihuman races (elves, dwarves, etc) are special enough in and of themselves, and I feel like these silly races take away from that. Fewer people want to play elves now, because they're no longer special; no, they need to play special elves instead (drow).
A sun elf can be just as evil as a drow, you know (except you wouldnt know it because his alignment isn't colour-coded). And this "evil society" that people play in the UD to be a part of does exist topside, if you're only willing to scratch the surface (no pun intended) and look for it. Feel the need for oppression? Play a banite.
I HONESTLY don't know what's so hot about the dark races. I've tried and tried and can't think of a single reason to play one. Adzling, sorry to single you out, but you are the prominent drow-booster here, so can you explain the hype to me?
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Post by strobhen on Apr 27, 2009 0:33:35 GMT -5
I'm not quite on par with Adzling in terms of rp or lore, but I'll take a stab anyway. In my experience, the RP in the underdark really does tend to be richer. There's something about the players of drow characters -- they really care about their lore. New characters that come into the environment seem to quickly pick it up too. I have a feeling there's a simple formula there. You can't stay long in the UD without hearing some drow words -- look them up and you are opening a gateway to a lot of reading to understand it all.
Plus, if you don't get it, you are going to get smacked around a bunch by evil characters that will have fun doing it.
The UD is an environment of extremes. You have a lot of evil people -- unencumbered by silly laws and notions of good -- all clamoring over each other for some sliver of power. It can get petty, sure, but it also stays very interesting. Everyone is so two-faced you'll have a hard time determining who your real friends and enemies are sometimes. Evil wins frequently, usually over other evil, but still, it wins. The guards don't stop it. If you kill someone in the tunnels, you are far, far less likely to be found out.
In the UD, as one player put it, "the only one you can trust is yourself."
On the surface, it is a stark contrast. Most everyone is good, or neutral but actually good. The real powerhouses are essentially good and law aligned. Evil wins infrequently, and everyone wants to be fair. It is far less dynamic. Evil has to hide in the shadows and work subtly, and when they do pull off an obvious victory, paladins come out of the woodwork to bring them to justice.
In the UD, by contrast, if you pull off an obvious victory, well, you win. For now.
In short: RP in the UD is better because: almost everyone is evil and you really need to know the lore to have fun.
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Post by broham2 on Apr 27, 2009 7:17:55 GMT -5
Minor correction here.. while most of the NPCs are goodly aligned, the player base is actually fairly evenly spread.. with more active evil guilds than good ones.
I won't comment on the rest of your opinions because I havent really played in the UD enough to know.. thanks for attempting to explain it.
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Post by adzling on Apr 27, 2009 9:04:14 GMT -5
actually raetin does a really good job of explaining it.
i would add to it that drow lore is far more specific, detailed and rich than most of the rest of FR lore and your are playing a race that is actually alien to humans (as opposed to elves and dwarves which are just humans with pointy ears or short humans respectively) in almost every way.
getting into the mindset of an alien race & culture is in my estimation the basis for the richest form of RP available.
it can transport you far away from your day-to-day mindset and life and helps with immersion.
i would also back up what raetin said, UD rp is harsh, most people who play UD races understand that one wrong slip of the tongue could make an enemy that would kill you without a second thought. The element of danger is correspondingly heightened and the players that are attracted to play UD races usually (not always) are more mature, knowledgable, and willing to take their lumps (and give them out) without whining about it.
i love it, and as soon as beta 9 is out Dog's spurs will be hung up and i will be back in the UD full time.
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joleda
Active Member
Posts: 238
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Post by joleda on Apr 27, 2009 10:35:44 GMT -5
The element of danger is correspondingly heightened and the players that are attracted to play UD races usually (not always) are more mature, knowledgable, and willing to take their lumps (and give them out) without whining about it. This is precisely why I decided to play a Gray Dwarf instead of a surface Dwarf. I tend to see the surface as a friendly "social network". The Underdark is for those of us that want a little more "serious fun".
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Post by thevoid on Apr 27, 2009 13:38:46 GMT -5
Agreed, I played the surface and I was bored to tears. 90% of the players were annoying and same old same old... The rest were just cybering...
I like to avoid the surface, because I am an elitist. I do study drow and use the fictional language in my text talk. I like innuendo, subtlety, intrigue, plotting, betrayal, etc... all of which the UD FAR MORE excells in than the surface.
For instance, A drow commits a crime in the underdark 90% chance they will get away with it. A Surface player commits a crime 90% chance you will be Flaming Fisted (pun intended). Or brought in and tried and blah blah by the good guys. In UD society, even the victim won't speak because they want to deliver retribution personally.
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Post by DM haunted on Apr 27, 2009 14:07:58 GMT -5
Beta 9 will have the bridge from UD to Surface...Have some patience.
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Post by DM Sir Carnifex on Apr 27, 2009 14:12:13 GMT -5
Beta 9 will have the bridge from UD to Surface...Have some patience. Seeing how these players are bored to tears on the surface, why do they want a passage?
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