nael
Senior Member
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Posts: 294
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Post by nael on Mar 21, 2009 22:44:03 GMT -5
Recently I was playing around with building a Faithless character in Vordan's Hero Creator, and I picked the first few levels of monk, and then for sh*'s and giggles I multi-classed in some cleric. Much to my surprise it allowed me to level up as a Cleric without forcing me to pick a deity.
IIRC, doesn't divine spellcasting *require* a patron deity for spells? Looking back on the NWN2 OC, Bishop, a Faithless ranger, gains Divine spells so was this an oversight on Obsidian's part or can the Faithless indeed gain Divine spellcasting somehow? Or maybe this is something unique to leveling a character in VHC?
Thanks.
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Post by DM mithari on Mar 25, 2009 6:19:25 GMT -5
I smell an Obsidian screwup. FR lore indeed requires you to choose a deity to gain divine spells.
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Post by DM haunted on Mar 25, 2009 9:31:31 GMT -5
Yep.
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steelforgedsword
Senior Member
"Is anything more scary than Homer Simpson with a Gun?"
Posts: 335
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Post by steelforgedsword on Mar 25, 2009 10:43:57 GMT -5
Yeah, it's the Obsidtards on this one, much like the stormlord powers (lore wise) are granted by Talos, but any toon with any deity can take them.
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ovarf
Active Member
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Post by ovarf on Mar 25, 2009 11:10:23 GMT -5
actually in PnP you did not have to pick a god to be a cleric. you could just be a priest of the pantheon which honestly should be a lot more common then it is.
If there is evidence that all the gods are real why would people just pick one and ignore or claim the rest to be false? The whole culture is polytheistic but i think a lot of pepole are hung up on a monotheistic world view and cling to a false notion that there can be only one where thous would acually be the outliers not the norm
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Post by DM mithari on Mar 25, 2009 11:16:22 GMT -5
In most D&D settings (including Greyhawk, which is the default detailed in the standard rules), yes, you're right. A cleric wouldn't have to pick a deity.
Forgotten Realms overrides that, however, and goes further to demand even druids and rangers must pick a deity.
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Post by DM haunted on Mar 25, 2009 13:16:46 GMT -5
Yep part 2.....With the exception to dwarves,Ive seen dwarven clerics get spells from like 2-3 deities of their pantheon....And some chosen few as well...Like Qilue or whatever her name is,is granted spells from Mystra and Eilistraee.
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Post by broham2 on Mar 25, 2009 15:11:07 GMT -5
The way I have thought a few of my characters out.. they worship a few gods of the pantheon (especially when this makes clear sense - Tyr, Torm, Ilmater... Mystra, Azuth, Denier, etc.) always having a 'patron' god that they prefer above others, and if a cleric of the pantheon this 'patron' would be the primary god worshipped and the one that provides spells.
Since gods in the realms gain strength based on number of worshippers, it becomes fairly clear why the gods would meddle so much in mortal affairs, and demand that they alone receive the prayers.
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Post by Zealote on Mar 25, 2009 22:50:57 GMT -5
*Wonders why Tyr is a Greater Deity, because IG, everyone hates Tyrrans*
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Jiszo
Senior Member
Posts: 449
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Post by Jiszo on Mar 25, 2009 23:11:25 GMT -5
actually in PnP you did not have to pick a god to be a cleric. you could just be a priest of the pantheon which honestly should be a lot more common then it is. If there is evidence that all the gods are real why would people just pick one and ignore or claim the rest to be false? The whole culture is polytheistic but i think a lot of pepole are hung up on a monotheistic world view and cling to a false notion that there can be only one where thous would acually be the outliers not the norm I agree, well put.
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Jiszo
Senior Member
Posts: 449
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Post by Jiszo on Mar 25, 2009 23:12:44 GMT -5
In most D&D settings (including Greyhawk, which is the default detailed in the standard rules), yes, you're right. A cleric wouldn't have to pick a deity. Forgotten Realms overrides that, however, and goes further to demand even druids and rangers must pick a deity. That is a valid point, I would think with good rp reasons you could get around that, but it would have to be really good rp.
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nael
Senior Member
42
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Post by nael on Mar 26, 2009 0:04:01 GMT -5
Thanks for the responses everyone. At this point I don't think the character would be benefited either RP or buildwise. In my experience, monks really only shine at epic levels if you concentrate on the monk and perhaps throw in a couple of PrC levels to give yourself some interesting abilities. Besides, at this point I would take HiPS over an "afterthought style" Bless or Haste any day I was also curious to see what others thought of a Faithless Cleric as I had trouble finding any direct information by searching on the Internet or the player books themselves. From what I gather, the Faithless are a very, very small minority in Faerun, so I don't think the question has probably been asked much. I think I RP my Faithless character well though, as he has a good many reasons for carrying on as he does.
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Post by DM mithari on Mar 26, 2009 7:45:06 GMT -5
In most D&D settings (including Greyhawk, which is the default detailed in the standard rules), yes, you're right. A cleric wouldn't have to pick a deity. Forgotten Realms overrides that, however, and goes further to demand even druids and rangers must pick a deity. That is a valid point, I would think with good rp reasons you could get around that, but it would have to be really good rp. ' You'd have to be REALLY creative. The basic hardline in the Forgotten Realms is "no god, no divine spells". Basic Greyhawk lets clerics be devoted to a "philosophy" rather than a religion, but that opens a whole can of worms that usually just ends up being a pain to deal with and every cleric and his mother ends up having a "philosophy" which they hardly even flesh out or even have a semblance of roleplaying coherence. Especially since the "philosophy" approach is the only PnP way to get to pick domains "freely". Play it safe, stick to the setting and pick a deity when you're a cleric/druid/paladin/ranger/favoured soul(/spirit shaman). This is for the better for everyone involved, believe you me.
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Jiszo
Senior Member
Posts: 449
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Post by Jiszo on Mar 26, 2009 8:48:22 GMT -5
why spirit shamans, I know there divine casters but religion to me doesn't seem to play a big part in there casting abilities. From what I understand at least they get there abilities from making packs with spirits, not from serving a god. I could be wrong, but is that not the case?
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Post by DM mithari on Mar 26, 2009 9:43:34 GMT -5
Those spirits have to get their powers from somewhere too. Seriously though, the reason I put it in parenthesis is because it is sort of a gray area. This is a judgment call to make, because Spirit Shaman don't actually have any writeup for them as to how they could work in the Forgotten Realms. My general opinion is that some deity is bound to stand behind that too, just like any divine magic (such as it is). Either way, the shaman might not know it, might not care, or outright refuse to acknowledge that there is any deity behind it.
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