Igaryu
Senior Member
Posts: 366
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Post by Igaryu on Feb 6, 2009 8:01:45 GMT -5
Hello there!
It's me and I am not crying about anything!!! Isn't that amazing?
Well I started a Wizard just recently I wanted to make a Candlekeep guy out of RP reasons.
My main question is if in the later area there are many Magical Resistent enemies and if its a good Idea to invest in the feats that let one break through that easier or not.
I would also not refuse to take any good advices from expierienced Wizards out there!
So far I had very much luck to reach level 3 with the help of a group special thanks to Aria Bitters(ingame Name). Otherwise it seems very hard to level with a Mage so far so I hope to be finding groups again;).
Well thanks for reading and also for any advices given to me later;)
Greetings Igaryu
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broham1
Senior Member
QC Team - Karmic swing
Posts: 386
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Post by broham1 on Feb 6, 2009 8:04:01 GMT -5
Once the transition between the UD and the surface is made....you WILL need spells to break through resistance...MWAHAHAHAHA!!!!
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Post by hnefi on Feb 6, 2009 8:18:43 GMT -5
Spell Penetration feats are, as noted, very nice to have against drow. However, as long as you get full 30 (or 34, with the practiced spellcaster bug) casterlevel, using Assay Resistance, Mordenkainen or even Breach to lower the SR of your opponent will work just fine. Really, the first offensive spell you will usually cast as a wizard in a duel is Mordenkainen anyway, so the opponent will see his SR drop like a rock at the very start.
For mobs, I wouldn't worry so much about SR. Even if they do have it, you should focus on buffing your companions rather than attacking with spells, because you have way too few (and too weak) spells to be an efficient grinder/blaster. Treat the occasional boss creature the same way you'd treat a PvP duel, which means you'll get by fine with Mords.
One thing: if this is your first wizard, make sure you understand the difference between SR, saves, casterlevel and DC. Otherwise you'll make a lot of mistakes.
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Igaryu
Senior Member
Posts: 366
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Post by Igaryu on Feb 6, 2009 9:06:54 GMT -5
Hehe yeah I am actually not really new to wizards. Played some in BG and BG2...they owned there;) also in NWN 1.
The thing is just that this server is quiet different from normal games as in you dont have too many quests to do so you dont get by the levels so easily. Which makes it hard at the start, BUT it is WAY more fun than normally where one could just chase levels and would be at max level at no time and had nothing else to do anymore(since in the normal games RPing doesnt really work too well;). "Oh hello sir "NPC" how is the weather?..... What you don't answer me? Be cursed!" ;D
Well thanks for these first impressions.
Any feats that are very useful that make them an allmost must have? So far I have the skill ones for concentration and spellcraft since they are required allso took the one that gives plus 2 to DC that can only be taken at first level.
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Post by eldebryn on Feb 6, 2009 10:32:04 GMT -5
Hehe yeah I am actually not really new to wizards. Played some in BG and BG2...they owned there;) also in NWN 1. The thing is just that this server is quiet different from normal games as in you dont have too many quests to do so you dont get by the levels so easily. Which makes it hard at the start, BUT it is WAY more fun than normally where one could just chase levels and would be at max level at no time and had nothing else to do anymore(since in the normal games RPing doesnt really work too well;). "Oh hello sir "NPC" how is the weather?..... What you don't answer me? Be cursed!" ;D Well thanks for these first impressions. Any feats that are very useful that make them an allmost must have? So far I have the skill ones for concentration and spellcraft since they are required allso took the one that gives plus 2 to DC that can only be taken at first level. Ok here's what: to beat an enemy's SR (spell resistance) you make a caster check which is 1d20 + caster level (not character level) The drow have SR 11+their level so if you use a spell on a drow of equal level there is about 50% chance of beating his SR, but he still need to fail his save :S although some spells bypass SR or saves. ~This is probably the highest SR possible, in drow and duergar i think. Also Spellcasting prodigy you took is a must as it gives +1 (not +2) DC which rocks. For feats, in order to increase the chance of actually hitting you can take Penetration or focus feats. I would certainly take focus for necromancy save or die spells and focus are good BUT remember focus are school specific while Penetration feats apply to all your spells. Practised spellcaster that was mentioned gives you 4 extra caster levels if you take a prestige class, so that's a +4 to overcome SR too . You may also be interested in crafting feats. As for metamagic you need empower for arcane scholar you said you want to take, but the PrC will give you maximize and quicken metamagics later.
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Post by shorn on Feb 6, 2009 13:19:45 GMT -5
I do have one peice of advice. Practice your feign death
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Post by broham2 on Feb 6, 2009 13:24:15 GMT -5
I do have one peice of advice. Practice your feign death Hehehe.. aint that the truth. I am starting a new wiz on the surface and its a scary, scary world.
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Igaryu
Senior Member
Posts: 366
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Post by Igaryu on Feb 6, 2009 13:43:27 GMT -5
Haha not much of a useful advice but I know what ure talking about;). Allthough I got really lucky, people helped me out a lot and now I am at least at level 3. Still far away from standing on my own feet but now at least wolves can't kill me as fast anymore;). Didnt die yet PS Practiced Spellcaster seems to be useless if I use Arcane Scholar only which allready increases my Spellcasterlevel as it seems or am I wrong here?
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Post by hnefi on Feb 6, 2009 16:04:26 GMT -5
There is a bug with Practiced Spellcaster that allows you to get casterlevel above your character level if you take a prestige class that advances your base class caster level. Basically, the feat gives as much advantage to a wiz/asock as it does to a wiz/fighter. This means you can reach a casterlevel above 30 (up to 34) with it, which in turn means you can cast some spells at lvl 39 if you are a Red Wizard (they get +5 to casterlevel in their chosen school).
Of course, using the feat that way may be considered an exploit.
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Igaryu
Senior Member
Posts: 366
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Post by Igaryu on Feb 7, 2009 0:52:23 GMT -5
mmh end also might turn into a completely useless feat if it's buggyness is fixed. I think I'll stay away from that thanks for the input.
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Post by Zealote on Feb 7, 2009 0:56:10 GMT -5
Useless if you're a pure wizard. But for paladins and multiclass its great. As it was intended to be.
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Post by adzling on Feb 7, 2009 11:39:22 GMT -5
yeah it's a horrible exploit that unfortunately can probably only be fixed by bugsidian...hah!
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Post by Tiefling on Feb 7, 2009 12:24:25 GMT -5
So the bug will stay.
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