|
Post by Tiefling on Jan 9, 2009 13:08:37 GMT -5
|
|
deserk
Active Member
Posts: 200
|
Post by deserk on Jan 9, 2009 13:16:25 GMT -5
Theres no point in it if no one can see it, so no. : P
|
|
|
Post by adzling on Jan 9, 2009 13:29:10 GMT -5
exactly, no one can see them so why bother? no if you could see them that would be different.
|
|
|
Post by broham2 on Jan 9, 2009 13:54:31 GMT -5
I'd like more options for character portraits, but no I don't do this currently for the above stated reasons.
|
|
|
Post by Tiefling on Jan 10, 2009 1:47:04 GMT -5
|
|
|
Post by wildelf on Jan 10, 2009 3:38:19 GMT -5
The Watcher uses the MoTB portrait for Rammaq the demilich to represent his skull-like mask. It works out very well, I think. I love having it.
|
|
|
Post by DEV Akavit on Jan 10, 2009 13:51:57 GMT -5
I might get around to implementing them sometime but haven't done so up to now.
A good portrait will certainly give an impression about a PC that cannot be conveyed by use of the 3d models.
If this becomes more common, maybe we could implement a thread that links others to the download so those who wish to see other's PC portraits ingame can do so.
|
|