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Post by eldur(retired) on Jan 3, 2009 16:45:19 GMT -5
The swashbuckler has been tested through the epic levels and appears to work ok.*edit* The swashbuckler no longer works SoZ will eventually be implemented, but to what extent, we do not know. As of now, do not count on any "class fix" add-ons. It doesn't mean they aren't being looked at, but the ETA may be well of into the future. Thanks thanks then here's a follow up: if i choose a swash and level up and gain his new class feats will that bug the character? does sc plan on implementing soz stuff in the near future? any plans on implementing reeron's or kaedrin's pnp and class fixes? (not kaedrin's nutty additional classes)
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Post by adzling on Jan 3, 2009 17:36:24 GMT -5
mk so the ud is tough on a 1st leveller. those spore beetles kill you with two hits (and im playing a fighter) and the only other thing you can fight are passive bats. any pointers?
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Post by DM Sir Carnifex on Jan 3, 2009 19:57:36 GMT -5
mk so the ud is tough on a 1st leveller. those spore beetles kill you with two hits (and im playing a fighter) and the only other thing you can fight are passive bats. any pointers? Find a party. Use some potions.
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Post by adzling on Jan 3, 2009 21:38:18 GMT -5
har a dm came by and helped us out with more standard kobolds.
as it stands those kobolds and goblins in the caves are waay to tough for a first leveller, even with potions and a cleric we had total party wipe when fighting ooh 6 of them with a 4 person party with summons.
so a little CR adjustment would be good.
sshamath is nice looking but it's crashy on transitions back into the southern city portion.
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Post by eldur(retired) on Jan 4, 2009 3:25:33 GMT -5
The swashbuckler and doomguide feats no longer work with the current patch.
Do not take these classes.
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Post by adzling on Jan 4, 2009 12:06:46 GMT -5
gah! i just took the dang swashy class because i was told it works!
har
ok perty please get soz content in quickly then?
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