simplistic
Member
XFire: BaronOfWar (ItalianDDog)
Posts: 45
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Post by simplistic on Dec 22, 2008 23:13:13 GMT -5
I know I saw some posts from some Devs referencing changes in the rest system being thrown about. Was just wondering if the team could throw some of us a few hints as to which way it is leaning.... Personally, I'd like to see designated rest areas to spark some 'RP'. Meaning, inns are a rest anytime spot (small fee).... and perhaps 8 hours inbetween rests instead of 5. (like I said the inn is an anytime rest). Anyone else interested in whats being decided behind doors I also read that a persistent banking system is on the way... if that is true I had a question: When the banking goes live, will players drop all gold on person? I hope so... otherwise no1 will use the bank Would be ashame to see the work wasted. Anyway, I've been here since the Launch of this server, more of a lurker than a poster soooo just wanna say congrats on the influx of players recently.
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Post by DM Sir Carnifex on Dec 23, 2008 0:46:19 GMT -5
I also read that a persistent banking system is on the way... if that is true I had a question: When the banking goes live, will players drop all gold on person? I hope so... otherwise no1 will use the bank Would be ashame to see the work wasted. Anyway, I've been here since the Launch of this server, more of a lurker than a poster soooo just wanna say congrats on the influx of players recently. I think the banking system was more for items. If players drop gold upon death, I could see a lot of high levels killing the low levels and taking gold and other such abuses. A gold drop would cause more problems than is worthwhile in my opinion. That would just be one more thing for the DMs to keep an eye on.
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simplistic
Member
XFire: BaronOfWar (ItalianDDog)
Posts: 45
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Post by simplistic on Dec 23, 2008 10:26:58 GMT -5
That would just be one more thing for the DMs to keep an eye on. Good point. Any insight on the resting ideas you Devs are throwing around?
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