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Post by Tiefling on Dec 21, 2008 12:55:45 GMT -5
Stuck in the good old: Attempting to find server: IP = 74.218.222.74:5121 Server found. Attempting to log in. Connected to server.
1) easydamus.com/character.html
2) www.jeremyasher.net/charactertest.htm
But no worries, you can take your time filling these quizzes to decide what character you are going to be making next. When you can start playing again that is. The first one is a long, long one.
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thegnomeherder
Senior Member
Bhaal, the Lord of Gettin' sum
Posts: 356
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Post by thegnomeherder on Dec 21, 2008 17:19:40 GMT -5
According to the first one, I'm a Chaotic Evil person IRL...
=[
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Post by DM Sir Carnifex on Dec 21, 2008 19:15:42 GMT -5
I remember doing that quiz somewhere else. I got chaotic neutral I think.
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Post by earthsong on Dec 21, 2008 20:01:06 GMT -5
heh. the second link gave me Lyra, exactly
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Post by Zealote on Dec 21, 2008 21:18:39 GMT -5
Lmao, im a LG Halfling Monk/Cleric, with weird monster stats.... How can that be possible? Strength- 14 Dexterity- 19 Constitution- 17 Intelligence- 16 Wisdom- 17 Charisma- 15 I want this character.... Rofl, the second link gave me a LG Half-Orc Ranger/Paladin follower of Meikiki. No stats though..
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Post by broham2 on Dec 21, 2008 21:29:48 GMT -5
I am a NG Druid/Cleric.. don't remember the stats but I must have been more honest that Uji.. I mean Zealote. Ha ha.
I'll have to try it again tonight while in a more 'familiar' state.
hehe.. here is my second go:
Neutral Evil Dwarf Thief Mage Follower Of Mask
Alignment: Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race: Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class: Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Secondary Class: Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity: Mask is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask.
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Post by Tiefling on Dec 24, 2008 11:23:41 GMT -5
From the second link: Neutral Evil Elf Mage Thief Follower Of Velsharoon
Alignment: Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class: Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class: Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity: Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
Oooh, I almost got Nebbie.
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broham1
Senior Member
QC Team - Karmic swing
Posts: 386
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Post by broham1 on Dec 25, 2008 9:47:16 GMT -5
Chaotic Neutral Human Sorcerer (4th Level)
Ability Scores: Strength- 14 Dexterity- 13 Constitution- 12 Intelligence- 12 Wisdom- 13 Charisma- 12
Alignment: Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
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broham1
Senior Member
QC Team - Karmic swing
Posts: 386
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Post by broham1 on Dec 25, 2008 9:54:49 GMT -5
Chaotic Evil Human Fighter Paladin Follower Of Talos
Alignment: Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race: Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class: Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class: Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Deity: Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.
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Post by wildelf on Dec 25, 2008 12:12:01 GMT -5
From the largest quiz:
Lawful Good Half-elf Cleric
STR: 9 DEX: 12 CON: 9 INT: 17 WIS: 14 CHA: 13
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Post by Erulaan D'Anhoor on Dec 25, 2008 12:53:43 GMT -5
sweet
Detailed Results:
Alignment: Lawful Good ----- XXXXXX (6) Neutral Good ---- XXXXXXXXXXXXXXXX (16) Chaotic Good ---- XXXXXXX (7) Lawful Neutral -- XXXXXXXXXXXXXXXXX (17) True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27) Chaotic Neutral - XXXXXXXXXXXXXXXXXX (18) Lawful Evil ----- XXXXXXXXXXXX (12) Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXX (22) Chaotic Evil ---- XXXXXXXXXXXXX (13)
Law & Chaos: Law ----- XXXX (4) Neutral - XXXXXXXXXXXXXX (14) Chaos --- XXXXX (5)
Good & Evil: Good ---- XX (2) Neutral - XXXXXXXXXXXXX (13) Evil ---- XXXXXXXX (8)
Race: Human ---- XXXXXXXXXXXXXXX (15) Dwarf ---- XXXXXX (6) Elf ------ XXXXXXXXXX (10) Gnome ---- XXXXXX (6) Halfling - XXXXXXXX (8) Half-Elf - XXXXXXXXXXXXX (13) Half-Orc - XX (2)
Class: Barbarian - (-4) Bard ------ (-2) Cleric ---- (-4) Druid ----- (-2) Fighter --- XX (2) Monk ------ (-21) Paladin --- (-23) Ranger ---- XXXXXX (6) Rogue ----- XXXXXX (6) Sorcerer -- XXXX (4) Wizard ---- (-4)
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Jiszo
Senior Member
Posts: 449
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Post by Jiszo on Dec 25, 2008 13:14:28 GMT -5
Damn, the survey was long.
Neutral Good Human Sorcerer (4th Level) Ability Scores Strength-15 Dexterity-14 Constitution-15 Intelligence-16 Wisdom-17 Charisma-18
Alignment: Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXX (18) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25) Chaotic Good ---- XXXXXXXXXXXXXXXXXXXX (20) Lawful Neutral -- XXXXXXXXXXXX (12) True Neutral ---- XXXXXXXXXXXXXXXXXXX (19) Chaotic Neutral - XXXXXXXXXXXXXX (14) Lawful Evil ----- XXXXXXXXXXXXX (13) Neutral Evil ---- XXXXXXXXXXXXXXXXXXXX (20) Chaotic Evil ---- XXXXXXXXXXXXXXX (15)
Law & Chaos: Law ----- XXXXX (5) Neutral - XXXXXXXXXXXX (12) Chaos --- XXXXXXX (7)
Good & Evil: Good ---- XXXXXXXXXXXXX (13) Neutral - XXXXXXX (7) Evil ---- XXXXXXXX (8)
Race: Human ---- XXXXXXXXXXXXXXX (15) Dwarf ---- XXXXXXXX (8) Elf ------ XXXX (4) Gnome ---- XXXXXXXX (8) Halfling - XXXX (4) Half-Elf - XXXXXX (6) Half-Orc - XXXXXX (6)
Class: Barbarian - (-4) Bard ------ (0) Cleric ---- XX (2) Druid ----- (-2) Fighter --- (-2) Monk ------ (-23) Paladin --- (-19) Ranger ---- (0) Rogue ----- (-2) Sorcerer -- XXXXXXXX (8) Wizard ---- (0)
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Post by DM Sir Carnifex on Dec 25, 2008 13:50:52 GMT -5
Chaotic Evil Human Fighter Paladin Follower Of Talos You've got to be kidding. How do you get a chaotic evil paladin of Talos?!
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broham1
Senior Member
QC Team - Karmic swing
Posts: 386
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Post by broham1 on Dec 25, 2008 14:04:59 GMT -5
LOL...you got me...I just answered the questions....
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Post by Tiefling on Dec 26, 2008 2:45:02 GMT -5
Chaotic Evil Human Fighter Paladin Follower Of Talos You've got to be kidding. How do you get a chaotic evil paladin of Talos?! You could make one... from role-playing perspective... Start as a paladin and hit the moral rock bottom. Change religion and continue leveling as a fighter. But considering the script of the quiz... all you would need to do is to try to figure out which answers denote each aspect. Thus you can dictate your results in some extend. But still, chaotic evil paladin? Suspicious... If I had answered truthfully I would have turned out as: Lawful Good Halfling Fighter Mage. See my results if you do not believe me.
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