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Post by Iceshard on Jun 10, 2008 23:38:00 GMT -5
War drums sound, and trumpets blair as armies gather from around the region. Crude, advanced, mindless and methodical they range in race size and ability...Will you stand to meet them crashing against your shield?
Alright so in light of ending the genocide against goblins I am going to embark on making a bunch of new hordes for the server ranging in CR, class, and level. This will not only give us something new to kill, but more for the DM's to toss our way during events. I have no deadline for this project but for the low level critters it shouldnt take me long at all to toss out quite a few. Ill prob try to make 3-5 different types for each race/faction I dink around with so there will be some variety in there for you.
Hope to see you on the battlefield soon! -Ice
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Post by Iceshard on Jun 11, 2008 22:27:22 GMT -5
Alright I have an update on the new creature pack Im releasing.
This pack contains about 6 or 7 different factions, each with at least 4 different creature classes involved, using different coloring, and creature armor styles. With hak pack installation I will add more humanoid creatures to these factions containing the new hak items to give some more style to them.
Here is a sneak peak at what is to come...
The Grog- Organized packs of wolves, and Gnolls. Specializing in tactics and shamanism they are a force to head cautiously.
The Krish- Descendents of Orcs, these beasts are mindless and brutish. Using crude weapons they charge into battle screaming covered in war paint. They constantly have internal conflicts but keep their eye on the common threat...Humanoids.
Tainted Wood Spirits- These dryads, hags and pixies all have been cursed by some unnamed sickness. Their limbs have been twisted, their bark rotting, and a feint echoing of screams comes from within.
The Venix- These thorned beasts seem to enjoy pain as much as they deal it. Quick and agile these creatures have been known to flay humans alive and hang them from the tree tops for all to see.
The Fallen- For every hero that falls, and every villian slain there is a chance they are denied entrance to their god's kingdom. For those who are spat back out, they search the land for all that is living only to torment them as they are.
The Blood Spears- These wee little goblins are more intelligent than their normal goblin counterparts, using methods of communication and tactics unheard of by the local mercenaries. They favor long reaching weapons and bows.
The Ruin Guardians- Wandering the ancient crypts and ruins these constructs have but one purpose. To keep their graves guarded from all that is living. Travel to far and you may never see the light of day.
All of these factions are ranging in CR, level and class. They start at a Challenge Rating of 6 and go up from there. Their level is the same as their CR, as to make things easier for DM's who want to gauge what they toss at people. So with this creature pack there are about 35 new creatures coming into the server, but Ill prob add more in before I toss it off to JLF.
I want to get this done before monday as it has Woodland creatures for Sojourns event (assuming he wants to use them). But that is the current update.
-Ice
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Post by Iceshard on Jun 14, 2008 12:18:30 GMT -5
Well the creatures were finished up and sent to JLF so they should be in game soon. the DM team should also be able to spawn them up through the client as well. You will find them under the Sword Coast Tab and then under the monsters tab from there. Their CR is their level.. so this will make it easier for you to decide what to pop out at players.
-Ice
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