deserk
Active Member
Posts: 200
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Post by deserk on Jul 17, 2008 11:41:10 GMT -5
Check out the video here. NEW Demo Video! : hereThe new expansion pack that takes place in Chult, I believe. These are some of the features that have recently been revealed. New features confirmed! : - Overland map - Swashbuckler base class (for us pirates out there ) - Doomguide and Hellfire Warlock prestige classes - Dinosaur and dragon animal companions - Gray Orc and Yuan-Ti Pureblood subraces - 12 new monsters, including Yuan-ti pureblood and abominations, Batiri (Jungle goblins) and dinosaurs (Deinonychus and Megaraptor). - 40 new spells - 40 new weapon models Here are the descriptions about the new classes. nwn2forums.bioware.com/forums/viewtopic.html?topic=640983&forum=128Here is a video preview of it. (in HD) www.gametrailers.com/player/37137.htmlAlso Obsidian has said there is much they haven't revealed yet, like new subraces, items and classes.
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Post by whenwizardswar on Jul 17, 2008 12:17:26 GMT -5
Oh my god,I'm not going to hold of on my scribe of Jergal until SoZ comes out, the doomguide PRC would be perfect for him!, even though its Kelemvor specific and all
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Post by DEV Jlf2n on Jul 17, 2008 12:44:07 GMT -5
I can't wait! there are new pics on the Vault and they look awesome. you can check it out here. As soon as possible I want to take the Chult areas from the new game and add them to this PW. That way we can have a ship ride quest out of Baldur's Gate that is an expedition to Chult.
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deserk
Active Member
Posts: 200
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Post by deserk on Jul 17, 2008 13:45:04 GMT -5
Well what I'm most looking forward for is new items, classes, heads, hair and subraces. I just hope theres many new (non-monsterous) subraces, like Wild Dwarves, Arctic Dwarves, Forest Gnomes or Gray Orcs and perhaps some exotic ones like Fey'ri (Tiefling-like Elf), Azer (Fire influenced dwarves), Deep Imaskari (drow-like humans) or Yuan-ti (serpent-like humanoids). (I've been so excited that I've searching around for D&D races) As soon as possible I want to take the Chult areas from the new game and add them to this PW. That way we can have a ship ride quest out of Baldur's Gate that is an expedition to Chult. Awesome! Maybe the Wild Elves (and possibly Wild Dwarves) could start out in that region?
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Post by Sojourn on Jul 17, 2008 15:36:03 GMT -5
Is there any mention of fixing the multiplayer crash issues?
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Post by Iceshard on Jul 17, 2008 17:41:08 GMT -5
Yuanti monsters are in so its just an easy switch to set them to the PC races. Im sure the vault community will make them fashionable so armors show up.
-Ice
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Post by infernaldragon on Jul 17, 2008 20:21:49 GMT -5
I really really hope Druids get buffed in this time around =*[.
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Post by Iceshard on Jul 17, 2008 21:37:28 GMT -5
lol as if they didnt already able to use metal, powerful spells, spells more geared for combat.. they are basically a cleric minus all the healing and add in a powerhouse of offensive spells lol.
-Ice
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dezlathoth
Active Member
Chosen of Vhaeraun
Posts: 97
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Post by dezlathoth on Jul 17, 2008 23:55:20 GMT -5
I too would like Fey'ri/Tanaruuk (spelling?).
I am pumped about swashbuckler, that fits Tiernan perfectly.
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Post by infernaldragon on Jul 18, 2008 1:40:23 GMT -5
Yeah, some of that stuff is true Iceshard, but the fact is, Shifting druids are quite nerfed =\. Dire Bear is in fact better than dragon shape due to the fact you can buff yerself with greater magic tooth (+5 ab/damage). Biggest nerf was that Improved knockdown is no longer spammable, which gave Dragons an effective +8 to ab due to their size.
One of the things that really hurt shifting druids (relatively) is that Clerics could easily get similar melee capacities. Clerics get access to fighter, RDD, WM, DD, Stormlord, Sacred Fist, and all that stuff, while Druids can only really make use (and inferior use) of Fighter and Sacred fist, although a single monk level gives them like 16 AC due to wisdom lol.
All this druid talk made me want to make a druid build lol. I'll probably go into Vordan's Hero creator mod and try to whip up a druid. Offensive spellcasting sounds like something that can be given a shot; didn't see that when I was focused on making a melee druid when I first got NWN2. Perhaps I was going the wrong way with druids.
Despite what everyone things, I'm not much of a NWN2 powerbuilder (...yet...). Most of my experience comes from building NWN1 powerbuilds, which are quite useless now, and I've had NWN2 for only about 45 days. Although I have great fun with Anden Fetton, I'd probably have even more fun if the build I used was unique instead of a rehash of a quite obvious build. I have a good time RPing (as many people know), but to me making builds is a significant portion of the game, and is what sets this game aside from Diablo and such.
Ok, my rant out of the way, I just have to say I hope there are some Prestige classes for Druids this time around. Swashbucker looks nice, but a greater effect can be achieved with 3 Swash'/ 6 Fighter/ 10 Dwarven Defender than just going 20 swashbuckler. But eh you can never have too many dump classes I guess lol. The Doomguide, on the other hand, looks quite worthless, as you: -Trade approximately 2hp/level and 2 normal feets for 3 divine feats but -Most clerics don't have Cha to use divine feats (although I guess Favored Souls would). -Turn undead? Bleh... Death magic immune? A simple buff already provides that AND immunity to negative effects.
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radium
Active Member
... ON THE DARKNESS!
Posts: 169
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Post by radium on Jul 18, 2008 5:28:45 GMT -5
Fey'ri are the bomb! Mmmm half demon half elf. (*Tries to track down second and third book of The Last Mythal Trilogy*)
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deserk
Active Member
Posts: 200
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Post by deserk on Jul 18, 2008 7:42:45 GMT -5
Well they just confirmed that there will be no Wild or Jungle Dwarves.
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Post by DEV Jlf2n on Jul 18, 2008 8:41:32 GMT -5
Well they just confirmed that there will be no Wild or Jungle Dwarves. No worries a tatoo face and wild hair is all we will need to make our own. When is the projected release date again?
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deserk
Active Member
Posts: 200
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Post by deserk on Jul 18, 2008 8:47:55 GMT -5
Yay! also they've said its going to get released released in Q4 2008. btw heres a HD video preview recently posted of it www.gametrailers.com/player/37137.htmlThe Overland system looks really cool.
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radium
Active Member
... ON THE DARKNESS!
Posts: 169
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Post by radium on Jul 18, 2008 11:03:56 GMT -5
ARR ME HEARTIES I CAN'T WAIT TO BE A PIRATE!
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