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Post by Erulaan D'Anhoor on Feb 12, 2009 16:47:07 GMT -5
As the mist from the nearby waterfall wafts through the air, the entrance to the cave appears to have been altered. No longer a wide opening, some boulders from the creek have been moved and placed at its entrance. The rocks and boulders do not completely block the entrance, but it is now a scramble to get in.
A large pike has been set in a cairn of rocks. The head of a minotaur has been shoved town on the tip of the pike and has gathered a large swarm of flies.
A Dagger holds a bloody parchment securely to a vine. On closer inspection you can make out the following:
These caverns are off limits to all but those who pay a tarriff. Enter without payment of fees and perish.
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Post by Erulaan D'Anhoor on Feb 15, 2009 10:52:27 GMT -5
///OOC///
A group that my character is a part of recognizes the importance, and wealth potential, of the Minotaur Caverns. It is our aim to control the Minotaur Horn Trade, and thus increase our wealth while restricting others.
This means that whenever one of us is logged in to the game we may, or may not, be patrolling these Caverns (we aren't in there all the time, so it is not effectively closed to players).
If we are on Patrol, any PC who enters the caverns will be subject to our claim of "ownership". The interaction will be brief. The "trespassing" PC will pay 500 gold to carry on, leave the premises, or face death.
Now, I have had multiple interactions with players who have enjoyed the RP, and sometimes the PvP that has resulted.
There are those players who also see this as griefing. In my eyes it is NOT griefing, as we are not always there, we RP it, and PC's have choices as to whether or not they engage in PvP.
This type of behavior, while an inconvenience to players is vital for us "baddies" to be able to RP our groups, and characters.
I absolutely expect players to not like it, and be upset about it, but guess what. there are characters on this server who IC love to make the lives of others inconvenient.
Instead of crying foul, do something about it IC and in game.
ever hear of forming a posse?
///OOC OFF///
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Post by DM mithari on Feb 15, 2009 11:13:35 GMT -5
// I'm sorry to rain on your parade, but if someone doesn't want to play along, you can't force them to. I'm sure many will and do think it's a fun idea. However, this does not in any way allow you to break rule 9. In short you're not allowed to: - Force PvP on someone who doesn't want to do it. - Use this as an excuse to say "he doesn't want to PvP, so he must comply to my peaceful solution". Keep that in mind. Otherwise, cool initiative. Hope it can be played well. //
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Post by Erulaan D'Anhoor on Feb 15, 2009 13:08:07 GMT -5
///OOC///
Rule 9. Some people don’t like PVP period and are uncomfortable with it, if someone says they don’t like PVP do NOT force it on them, forcing PVP on someone who told you they don’t want it is very bad.
In every encounter the PC is given a choice regarding the situation.
Choice 1: The character being confronted can choose to leave the Caverns with no PvP or payment. While this is an inconvenience, it is just that. The PC can come back when we are not patrolling and have at it. In the mean time they can feel free to go to any of the other Areas....
Choice 2: Pay the 500 gold and proceed. 500 gold is VERY inexpensive when compare to the riches to be found in the chests, and the horns that the Mino's drop. Kill 8 minos and you have recovered your losses. the 500 gold payment is good for three RL days.
Choice 3: Tell the aggressor to Piss Off, and PvP.
Its pretty easy to avoid PvP, therefore it is not being forced on anyone.
///OOC OFF//
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Post by DM mithari on Feb 15, 2009 13:21:52 GMT -5
// It doesn't matter how trivial it might be. You can not force your "peaceful solution" on someone just because they don't want to PvP. In a social (relatively speaking ) game such as this, we must always respect those present with the lowest threshold. This is not open for debate. That said, I believe this won't be a problem. Just be aware that if someone wants to use the place purely to level or what have you, theirs is the right to be there just as much as yours. Carry on. //
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Post by DM Sir Carnifex on Feb 15, 2009 15:23:23 GMT -5
// Erulaan, considering you are a player who says he does not have much time to play, why not think about the others that are in the same situation? If a person has little time and wants to go there to earn some money and you tell him that he has to pay, die, or go away and come back when you are not there, that's not right.
So, if the person doesn't want to PvP, you have to let him in.
As for me, I don't do farming quests much so it's not a problem for any of my PCs. ;D
//
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Post by Erulaan D'Anhoor on Feb 15, 2009 15:48:09 GMT -5
///We may have to open a new thread for this discussion.
This is what it comes down to for me, and likely for other players who play similar PC's..
If this PW is to remain balanced between good and evil, the evil PC's need to have something to do. There are many ways for us to be our evil selves, and nearly every one of those ways causes discomfort to other players. Hence the evil alignment. If every PC in this PW is forced to play nice, then there is in essence, no evil allowed. To me, that is exceptionally boring (even when I played goodie PC's).
Some of my fondest memories as a player go back to NWN1 on the NWN Resurrection server. The baddies loved to proclaim that they "owned the Hills" (Lost Hills) and would taunt and PvP kill anyone who challenged them. It took a huge undertaking for the good aligned players to reclaim the Hills. Seriously Epic, long lasting battles would ensue, which brought out some spectacular RP, and set in motion numerous plot lines that DM's could grab onto and run with for months at a time. Mind you, I was playing a Lawful Good PC, and enjoyed every second of it, even when it meant I was splattered against a hillside, or burned to a charcoal husk by the evil players.
Right now, any PC can go anyplace without fear. This is not ok for a balanced PW. There needs to be areas that are known to be dangerous, and I mean from a Player Vs. Player standpoint. The interactions between Players is what makes multi-player PW's so enjoyable. If it wasn't fun, we would all be happy with single player campaigns.
Evil type players need an outlet, and the one that I am currently RPing, and carrying out, is pretty tame compared to what I could be doing. Instead of telling players that they cannot "claim" an area, how about telling players that if somebody does, perhaps they should do something about it IC.
What is going to happen when the Underdark and the Surface have a portal? Will surface players be allowed to walk underdark without fear of PvP? Will they just have to say "Hey I don't want to engage with you, so you must let me go on my merry way"? When Drow flood the surface, will all surface players have to ignore them? Sure you can make threats verbally, but without backing it up, what is the use?
I hear over and over how RP should follow real life as much as possible. I have heard the arguments for this on numerous occasions. Shouldn't we also allow for Realistic Action as well? In fact this entire server has been changed from RP lite to RP medium. Is the server going the way of Action lite, or worse Evil lite? (As in, you can be evil aligned, but do not RP it with action?)
One suggestion I have is that the staff can break down each area for NON-PVP, or FULL PVP, perhaps this should be done. I have seen this implemented on other servers, and it can work well. That way anyone who is vehemently opposed to PvP can stay in the NON PVP zones, and those who are willing to take their chances, can wander in both.
I absolutely do not want to ruin anyones gaming experience here, but for the love of all that is evil, there has to be some antagonism here or its going to be horrifically boring....
//OOC OFF//
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Post by eldur(retired) on Feb 15, 2009 15:53:48 GMT -5
It's important to remember that we are not a heavy r/p server.
We do have action PvE players, and they cannot be forced to r/p or PvP.
I like the concept, but an event like this will need DM sponsorship.
With DM sponsorship, an area can be reserved as "r/p only" for a given period of time.
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Post by DM Sir Carnifex on Feb 15, 2009 15:54:02 GMT -5
//
Just so you know, I , personally, have no problem with what you are doing and would have a lot of fun with it. However, I speak with other people in mind.
I'm glad you're trying to be creative here.
//
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Post by DEV Akavit on Feb 15, 2009 17:02:19 GMT -5
// This is a great idea and I think you will find most players willing to go along with it and have fun. If you do come across a player that doesn't want to RP they must be allowed to proceed unhindered. However I think you will find that such people are in the minority and most people here will be happy to engage in the RP. My suggestion regarding those that do not wish to RP is that you simply pretend their PC's don't exist. They will just run past and be out of sight anyway. //
Now for an IC post.
One day the minotaur head is found laying on the ground and in its place is a very large eyeball with the ragged end of a bloody stalk still attached. At the base of the pike lies a lone horn with a note wrapped around it.
I am sorry to have missed the pleasure of your acquaintance. Please accept this payment which I leave to you in your absence.
Affixed to the note with a blob of wax is a single gold piece.
OOC Note: I actually was in the cave once or twice since this thread was created.
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Post by valgrimm on Feb 15, 2009 18:45:51 GMT -5
An armor clad half-orc pauses as he passes by the piked head and let's out a loud snort. He notices a sign hanging, but doesn't bother to glance at it, stepping heavily into the cavern.
///OOC Cool idea, feel free to rob or try to stop any of my characters.
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broham1
Senior Member
QC Team - Karmic swing
Posts: 386
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Post by broham1 on Feb 15, 2009 20:05:50 GMT -5
A surly dwarf approaches the caverns and stops.... "Bah!" The dwarf spits with venom, "I be goin where me wanna go!" Shaking his head he entered the caverns... "The mino's are no longer me prey...."///OOC/// I like your concept as well man...Have some Karma
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Igaryu
Senior Member
Posts: 366
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Post by Igaryu on Feb 16, 2009 10:05:08 GMT -5
Yeah meeting your char in there was a nice suprise even if unhealthy;). I really like the Idea and it was great fun (allmost) kicking your ass;)
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Post by smyssel on Feb 17, 2009 12:16:24 GMT -5
//OOC//
I am aware that some people do not like this idea, although some do. We didn't start this deal to grief or piss people off. We just wanted a rather creative, yet evil-based RP.
There are bad guys out there, and people are to be expected evil actions, plots, etc. In my opinion at least. However, we are aware that we can in fact not enforce this RP we made up if people do not like the idea, and we respect that.
So here's an idea of mine. If you do not like our little plot, and we actually engage you IC for RP which would be an eventual payment request, just send us a tell OOC and say that you do not wish to agree with our RP, and we will respect that, and treat your character as if you've actually payed the fee. That means you're free to do whatever you want, and we won't have forced you to pay.
To the others who appreciate this idea and think of it as some nice RP, by all means feel free to RP it out anyway you want, it is very appreciated. Had some good RP moments in there already, so keep it up folks. ^^
//
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angeal
Active Member
Posts: 101
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Post by angeal on Feb 27, 2009 3:16:03 GMT -5
Its a great idea RP wise, and I agree - evil characters NEED room to be evil, but with restrictions to preserve gameplay for others of course. The only problem I have with this particular idea is.... Your RP makes no sense. YOU as the player (not your character) know that minotaurs are worth gold to Thunderhammer, you as the PLAYER know the other players will want to kill them as well for the gold, so you as the *player* are trying to control a fake economy (Cause lets be honest, its one of the best money makers) Your character however? Think about it, in a *real world* fantasy setting, most people wont think to um...kill minotaurs for gold? Most people wouldnt *pay* a fee to risk their lives against minotaurs. And lastly, and most importantly...seriously think about this...Most groups of people (think about your character, not you) would NOT base themselves in a Minotaur cave and think to "Baby-sit" their nesting grounds, and let people in to kill them, for a price. Yeah, those big angry bull-men arent going to idk...stop you at all or get violent RP evil, but think evil - this just sounds like a meta-gaming and OOC thinking. I would love to see some truely evil, realistic, and believable acts.
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