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Post by DEV Jlf2n on Jan 20, 2009 7:41:36 GMT -5
The transition to the tower will be on the east side of the area south of Beregost. It will be nasty hard. Just getting there will be rough and you'll need friends just to reach the front door safely. Once inside players will find traps of all kinds literally everywhere. And yes, you will be able to walk out on the roof. I might even toss out a scimitar. I also finished up the High Hedge exterior, another area that DM Sin helped with. He has built it spot on with the old video game version as well. Other recently completed areas include Fields of the Dead North, Troll Claws South, Troll Claw Ford, Troll Claws North and the Troll Hills as well as 2 caves for the Troll Claws. We also have Wildelf, Iceshard, and Sin building additional Underdark caves as well.
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Post by DM haunted on Jan 20, 2009 7:58:36 GMT -5
You guys are the shit!!! Sorry for bad word,but its needed!
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atlas
Active Member
Posts: 177
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Post by atlas on Jan 20, 2009 8:05:07 GMT -5
It looks great, just like Durlag's Tower from the old game. Speaking of areas though, will we eventualy see other Sword Coast areas like Firewine Bridge, Gullykin and the Gnoll Fortress that are in the region?
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Post by DEV Jlf2n on Jan 20, 2009 9:09:01 GMT -5
Sin already has an excellent version of Firewine in the works, though he has put it on a self at the moment as Underdark areas are needed more. the screenshots I have seen so far are awesome.
Wildelf has also expressed interest in building Gullykin. It would be nice for the halflings to have a place to start.
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Post by wildelf on Jan 20, 2009 11:35:40 GMT -5
Yes, Gullykin will definitely be up and active once I've finished my last Underdark assignments. I'll be glad to build the "happy 'hin home." ^_^
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Post by DM Sin on Jan 20, 2009 13:06:23 GMT -5
Yup the Underdark needs a few more places that provokes pure fear in anyone, regardless of race, level or feats Firewine will be back on the works afterwards, along with the dungeon - which won't be as nasty as Durlags thats for sure, but will give a mid teen party a good run for their money All in all, we're making good progress and the next few updates are going to be very very awesome. Well all of them will be but I think these next few in particular, thanks to the brill staff and players on the server.
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thegnomeherder
Senior Member
Bhaal, the Lord of Gettin' sum
Posts: 356
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Post by thegnomeherder on Jan 21, 2009 16:23:08 GMT -5
I actually re-installed Baldur's Gate 1 and have been playing it in my spare spare time and I really cannot wait to see some of these areas, When this goes live this server will be an irresistible masterpiece!
My one and only concerns- Wheres all the Hobgoblins!?! And I think we should see some higher level Bandit Hostiles in areas too, ones that will kick us in the head until we are dead. =p
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Post by Zealote on Jan 24, 2009 1:16:43 GMT -5
ones that will kick us in the head until we are dead. =p You forgot the crazy laughs. ;D Scalps!!! About the new stuff: As usual crazy-hot-nice AND DONT FORGET ULCASTER!!!DUNGEON DUNGEON DUNGEON! Maybe a wandering Super high lvl skellie that drops a nice looking helm near the entrance? ;D
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Post by tristanvaneer on Feb 2, 2009 9:46:08 GMT -5
As always this place looks great. Can't wait to see how it plays. The whole server just keeps getting better and better as it gets expanded.
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secretmask
Active Member
Retired Dungeon Master
Posts: 143
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Post by secretmask on Feb 8, 2009 6:57:41 GMT -5
And top notch Area designing delivers again! Looks Stunning. Thanks team
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Post by DM blessedone on Feb 24, 2009 19:03:01 GMT -5
WOW, just WOW....I cannot believe the speed and quality with which the server is growing! It just keeps getting better I tell you! Good job Team!
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gong
New Member
Posts: 3
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Post by gong on Mar 14, 2009 16:12:40 GMT -5
Just beautiful!!!
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jasonpauldegraaf
Senior Member
"There is a crack in everything God has made." -Emerson
Posts: 331
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Post by jasonpauldegraaf on May 6, 2009 1:11:37 GMT -5
Amazing work as always, Jlf2n! I'm excited to explore it!
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