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Post by shorn on Feb 4, 2009 0:29:31 GMT -5
So, the last update covered quite a bit of the finesse weapons, many of them very good and ranging from both low level to high level.
There was however a very noticeable absence of any Kukri's, which are a very viable alternative for a rogue type character, especially for one intending to take Invisible Blade levels.
Could you perhaps add in a few additions to this category before the next patch, as the current matchup is a +3 dagger with 1d6 acid, and a str damage effect versus a +3 kukri. It is further limited by the lack of dm Kurki awardability which is caused by the dissallowance of DMs to award Kurkri's past +3, or with VFX effects on them.
I merely wanted to comment on it, as I myself had noticed it on a kurki weilding weaponmaster I once started, and later today, during a DM event that ended with the DM not really being able to award anything useful to the player because of aforesaid strictures. , though not for a lack of trying.
Anyways, just a thought.
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Post by Iceshard on Feb 4, 2009 9:08:00 GMT -5
Dont pay much attention to the STR damage decrease on those daggers.. its rubbish for the time you can use it. DC 16 I think.. For those who baught it, they returned it lol.
And kukris.. well.. not to many use them, so when I make gear, I choose the most common of things (that I know will get used) Generally for weapons, Kukri isnt one of them.
Ill see what I can piece together on items with this update.
-Ice
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meldor
Senior Member
QC Team
Posts: 369
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Post by meldor on Feb 4, 2009 9:46:50 GMT -5
Dont pay much attention to the STR damage decrease on those daggers.. its rubbish for the time you can use it. DC 16 I think.. For those who baught it, they returned it lol. And kukris.. well.. not to many use them, so when I make gear, I choose the most common of things (that I know will get used) Generally for weapons, Kukri isnt one of them. Ill see what I can piece together on items with this update. -Ice There is no DC on the STR damage, if peoples don't use kukri is only because there are no good kukri available. For a rogue, ranger, duelist and swashbuckler two weapons fighting it's the ideal weapon as the crit range is higher then a dagger but you gotta spend a martial feat to use it. PS: There are two crazy dagger that sell for 60-100k at the mask shrine or the rogue shop in the UD. #1 Wyvern Dagger: +3, 1d4 acid, STR dmg on hit with no DC. #2 Rogue's Dagger, Greater: +2, 2 dmg acid, +6 Hide, +6 MS, +4 tumble, +4 set traps. Would be nice if you could make something similar for kukri Thanks
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Post by adzling on Feb 4, 2009 9:53:37 GMT -5
it would be nice to see some of this stuff in the UD. + rapiers with some of those interesting abilities would make sense for the UD as drow are meant to favor rapiers. + sleep poison for xbow bolts in the UD seeing as drow use them + piwafis of course.....or we could just kill meldor and take his
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Post by Forumlord of Talos on Feb 4, 2009 10:50:16 GMT -5
Actually The wyvern dagger does not list a DC for the STR damage it applies. But I have purchased one on Rina and tested it. Even though not listed under the effects it is a DC16 fort save
That being said I do believe that there is a lack of weapon balance in the server not just with kukri's vs. daggers
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meldor
Senior Member
QC Team
Posts: 369
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Post by meldor on Feb 4, 2009 12:58:34 GMT -5
Actually The wyvern dagger does not list a DC for the STR damage it applies. But I have purchased one on Rina and tested it. Even though not listed under the effects it is a DC16 fort save That being said I do believe that there is a lack of weapon balance in the server not just with kukri's vs. daggers Oh sorry then, I was referring to the the weapon information, but still a +3 dagger 1d4 acid is better then a +3 kukri with nothing.
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Post by luna on Feb 4, 2009 12:59:39 GMT -5
So, the last update covered quite a bit of the finesse weapons, many of them very good and ranging from both low level to high level. There was however a very noticeable absence of any Kukri's, which are a very viable alternative for a rogue type character, especially for one intending to take Invisible Blade levels. Could you perhaps add in a few additions to this category before the next patch, as the current matchup is a +3 dagger with 1d6 acid, and a str damage effect versus a +3 kukri. It is further limited by the lack of dm Kurki awardability which is caused by the dissallowance of DMs to award Kurkri's past +3, or with VFX effects on them. I merely wanted to comment on it, as I myself had noticed it on a kurki weilding weaponmaster I once started, and later today, during a DM event that ended with the DM not really being able to award anything useful to the player because of aforesaid strictures. , though not for a lack of trying. Anyways, just a thought. Did Kurki's get asked for in the item idea thread?? I just tried to built a few of each item that were asked for over and over again from players like bows, daggers, and short swords come to mind. There is a Kukri model HAK on the vault. I'll try to take a look at it. Because the other bad thing about Kukri's is there is only 1 model for it that comes with the game which is lame since all kukri's have to look the same. On the other hand a dagger in the default game has 6 different models to work with.
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Post by DM haunted on Feb 4, 2009 13:12:45 GMT -5
You call that a knoif....? This is a knoif!!
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meldor
Senior Member
QC Team
Posts: 369
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Post by meldor on Feb 4, 2009 13:15:48 GMT -5
So, the last update covered quite a bit of the finesse weapons, many of them very good and ranging from both low level to high level. There was however a very noticeable absence of any Kukri's, which are a very viable alternative for a rogue type character, especially for one intending to take Invisible Blade levels. Could you perhaps add in a few additions to this category before the next patch, as the current matchup is a +3 dagger with 1d6 acid, and a str damage effect versus a +3 kukri. It is further limited by the lack of dm Kurki awardability which is caused by the dissallowance of DMs to award Kurkri's past +3, or with VFX effects on them. I merely wanted to comment on it, as I myself had noticed it on a kurki weilding weaponmaster I once started, and later today, during a DM event that ended with the DM not really being able to award anything useful to the player because of aforesaid strictures. , though not for a lack of trying. Anyways, just a thought. Did Kurki's get asked for in the item idea thread?? I just tried to built a few of each item that were asked for over and over again from players like bows, daggers, and short swords come to mind. There is a Kukri model HAK on the vault. I'll try to take a look at it. Because the other bad thing about Kukri's is there is only 1 model for it that comes with the game which is lame since all kukri's have to look the same. On the other hand a dagger in the default game has 6 different models to work with. I did ask it under iceshard thread.. a default kukri has 18-20 crit range where the dagger has only 19-20. But you need martial feat to use kukri.
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Post by shorn on Feb 4, 2009 13:19:23 GMT -5
I had noticed the lack of Kukris before, but thought nothing of it, since you guys are generally pretty on top of things, and only mentioned it this time because it seemed a rather valid concern for both my future kukri weilder, and Meldor and others as well.
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Post by Iceshard on Feb 4, 2009 22:22:48 GMT -5
I built one higher level (mid levelish) kukri with the Druid/Ranger pack.. itll be coming in with this update since Josh held onto the items to tweak some of them making them less expensive.
-Ice
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Post by luna on Feb 4, 2009 22:51:45 GMT -5
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Post by Zealote on Feb 4, 2009 23:01:08 GMT -5
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thegnomeherder
Senior Member
Bhaal, the Lord of Gettin' sum
Posts: 356
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Post by thegnomeherder on Feb 4, 2009 23:19:33 GMT -5
Not to mention the Normal +3 Dagger doesn't exist Its called a Fine Dagger but has no stats.
Also! Theres no +3 Greatsword but a +3 everything else in the book =[
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meldor
Senior Member
QC Team
Posts: 369
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Post by meldor on Feb 4, 2009 23:21:08 GMT -5
Nice nice ;D
need one in line with the wyvern dagger over the top with Luna graphic
*laugh*
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