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Post by broham2 on Dec 22, 2008 23:14:24 GMT -5
I was just wondering that tonight actually.. if the server would implement restrictions on PrC's based on RP or descriptions.
For example, the Red Wizard of Thay prestige class, the Shadow Thief of Amn, the Arcane Scholar of Candlekeep, or the Harper Agent.. would those be limited to members of those groups, or can they be used as 'kits' that fit a desired mold, and not necessarily the named class.
I would say its better to use them as specific groups of options that form a generic kit to be used as needed.
ON EDIT:
In fact, I recommended something along those lines before.. and to get this back on subject - I would choose some necromancy spells and have the effects RP'd as draining cold and that sort of thing.
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Post by DM williamfredrickson on Dec 23, 2008 2:46:42 GMT -5
Thanks for all the advice! I think I may go for a sorcerer/druid build for a really large selection of ice spells. Spirit shaman seems a bit odd to me (I don't get all of those spirit abilities atm) and cleric doesn't seem to offer enough cold spells. RPing the warlock or necromancer abilities as cold sapping energy seems a bit intriguing. I'll design my character in the next few days and tell you all how it goes =]
Thanks for the help!
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atlas
Active Member
Posts: 177
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Post by atlas on Dec 23, 2008 5:20:41 GMT -5
I will have to disagree with most of you about the Nwn2 classes being just different templates of various feats and skills etc that you mix to create your character, that sounds exactly like a game called TES IV Oblivion infact. Most classes are the basis for long lasting traditions in the fictional world this is all set in. A Paladin is usually trained for at least a decade to twelve years in rigorous martial and mental training for instance, to become what he is. A Cleric devotes his life to his god, a Druid to nature, etc. Sure you can multiclass a Cleric with a Druid if you want to, but roleplaywise it could almost never happen. When people start mix and matching to the extreme then the classes lose all meaning.
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Post by caveman282 on Dec 23, 2008 9:40:52 GMT -5
I will have to disagree with most of you about the Nwn2 classes being just different templates of various feats and skills etc that you mix to create your character, that sounds exactly like a game called TES IV Oblivion infact. Most classes are the basis for long lasting traditions in the fictional world this is all set in. A Paladin is usually trained for at least a decade to twelve years in rigorous martial and mental training for instance, to become what he is. A Cleric devotes his life to his god, a Druid to nature, etc. Sure you can multiclass a Cleric with a Druid if you want to, but roleplaywise it could almost never happen. When people start mix and matching to the extreme then the classes lose all meaning. Thats how I am, Maybe I'm narrow minded but if I see a warlock spamming tentacles then I am going to say hey theres a warlcok. I think you can have some ability to come up with a concept like "golem" here that isnt too far fetched. But taking RDD and just saying I'm a reall strong fighter who spits alchol frommy mouth and light it on fire is boraderline class abuse. But then Again im one of the supporters for the RDD ban. I'd like to see strict class restrictions but thats just me. Stormlords should just be stormlords of talos , and so on and so forth. This is all just my opinion and everyoe else is free to have theirs.
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Post by DM williamfredrickson on Dec 24, 2008 4:28:19 GMT -5
Alright, so I made my new character, Calistra Frostslinger, a neutral evil Aurilite druid (though I'll just be RPing as a follower of Auril) Plan to multiclass her with a sorcerer for now, starting at level 2. So far, things are going well. Hopefully, it continues that way, and with any luck, the Sword Coast will get a little bit frostier in the name of Aruil! (and just in time for Christmas, too!) Thanks for all the help!
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