|
Post by Sojourn on Jun 14, 2008 14:04:51 GMT -5
Nope, haven't done any teleporting of anyone since beta went live...except for one time they accidentally died and I teleported them out of the fugue - but that was inside hilltop ruins. Other than that, I haven't used that function on anyone.
I also make it a habbit not to teleport people together if I'm preparing for an event, either I bring the event to them via IC actions, or I throw a shout stating that something is happening (like a fire or a crowd is gathering) somewhere and they'll see the spectacle and run there on their own. Its more realistic and doesn't break immersion that way, IMO.
|
|
dezlathoth
Active Member
Chosen of Vhaeraun
Posts: 97
|
Post by dezlathoth on Jun 14, 2008 16:13:02 GMT -5
I seem to be experiencing some graphical issues. I ran worldgate before playing, just to make sure that I was not missing any files, and it said it updated three. So I started playing, and I noticed that the ruins just south of Baldur's Gate were not showing up.... or rather, most of the structure wasn't. A few broken pillars and the door (not attached to anything) were still there.
Anyway, later on I died while traveling, and I end up in the Fugue Plane. Now I see no pillars holding up the blue flames, nor do I see Myrkul's castle, and so I can not get back to playing.
|
|
|
Post by DEV Driller on Jun 14, 2008 16:26:39 GMT -5
Myrkul's castle and the ruins are from the MOTB expansion. You have to have it installed.
-driller
|
|
|
Post by Sojourn on Jun 14, 2008 16:35:09 GMT -5
Wait I am under the impression that before today he was able to see Myrkul's castle and now after recently running WG the graphical issues started to appear. So if he was able to see it before, then he must have motb. It might be a WG issue then, since after running it he is now experiencing these issues. If this is the case, then the problem might go away after a server reset, and if not then maybe after an update through WG. Other than this, he might need to know exactly which three files were updated and manually deletes them. That, or delete all the server files, and run WG from a fresh start.
|
|
dezlathoth
Active Member
Chosen of Vhaeraun
Posts: 97
|
Post by dezlathoth on Jun 14, 2008 16:36:39 GMT -5
Right, sorry, forgot to mention that I do have MotB installed, and was able to see the castle and everything else fine before I updated using Worldgate today.
|
|
|
Post by Sojourn on Jun 14, 2008 16:41:34 GMT -5
Try running WG a few more times, sometimes it needs an extra run to be completely up to date. If this doesn't work, then the server might be bugged. However, if no one else is experiencing these problems, then it is not a server problem...in which case you might need to delete all BG files and try running WG from a fresh start.
EDIT: I spotted a total of 6 files that were updated. If you only saw 3, then you're missing the other 3...in which case you should run WG again till you get all 6.
|
|
dezlathoth
Active Member
Chosen of Vhaeraun
Posts: 97
|
Post by dezlathoth on Jun 14, 2008 16:50:51 GMT -5
I've run worldgate multiple times but only got 3 updated files, I believe. So, I suppose I'll try removing them all and just starting anew.
EDIT: Nevermind, my previous edit just showed how dumb I am, and the fact that I failed to notice there was a "pwc" folder. ;D
|
|
tlantl
Active Member
Posts: 198
|
Post by tlantl on Jun 14, 2008 18:01:40 GMT -5
worry not, I too see missing meshes in the game world.
|
|
|
Post by Sojourn on Jun 14, 2008 18:02:37 GMT -5
Actually its a server error. JL is currently fixing the problem as we speak...when next the server shows up everything should be fixed.
|
|
dezlathoth
Active Member
Chosen of Vhaeraun
Posts: 97
|
Post by dezlathoth on Jun 14, 2008 18:16:13 GMT -5
Well that is a relief. Now hopefully I didn't mess up my game by deleting the pwc file and then running worldgate. lol. That would be my luck. Thank you for all the help/suggestions/responses.
|
|
|
Post by DEV Driller on Jun 14, 2008 18:28:38 GMT -5
This is an Obsidian bug, the haks in the toolset load in the reverse order that they do in the game. Grrrr. Fixed now.
-driller
|
|
|
Post by mingming on Jun 15, 2008 9:50:51 GMT -5
BUG Report:
Attempting to multi-class and level up in Cleric 1 after character creation and selecting any domains that grant a Bonus Feat as a benefit results in a Server Message saying "Character has too many feats" and the level-up being halted and rolled back.
I have been told this has happened on occassion to others? Is there a fix?
|
|
|
Post by mingming on Jun 15, 2008 10:27:30 GMT -5
Just bumping this so it's not buried.
|
|
|
Post by DEV Jlf2n on Jun 15, 2008 11:58:47 GMT -5
Not at the moment no. My suggestion right now is not to choose a deity and leave it blank. Once our deity list is imported into the game you wil choose your religion by speaking with a priest.
|
|
|
Post by mingming on Jun 15, 2008 13:03:22 GMT -5
Not at the moment no. My suggestion right now is not to choose a deity and leave it blank. Once our deity list is imported into the game you wil choose your religion by speaking with a priest. That's impossible. You can't level in cleric with a "blank" diety choice.
|
|