Post by DM Sir Carnifex on Sept 18, 2008 22:43:03 GMT -5
Race: Human
Age: 36
Class: Druid/Barbarian
___________________
Jeygh Ermystir spent his childhood in the woods along the Sword Coast. He, being of a druid grove, was taught the druidic ways and worship of Silvanus. Thought he was a true follower of Silvanus, his interest was split with his desire to become a good warrior. Though he did succeed in this endeavor, he was never a disciplined fighter.
He spent much of his younger years defending the grove from whatever dangers threatened. As he honed his skills, he began to wonder what lay outside of his own little world. Along with a group of his closest friends, he set out to explore, first the outskirts of the forest, then farther and farther away from his home.
It had been some time since he had first left the grove and his little band had become quite a powerful force by that time. Before returning home, the group agreed to search out one last adventure -- to descend deep into some caves that were rumored to be haunted. Fully prepared for anything they thought they might meet, the adventurous friends entered the darkened tunnels, set upon finding the source of the whispered tales. They, however, never expected what they did find.
Some ways down, the party entered into a large hollowed cavern. Jeygh, who had fallen a short distance behind while adjusting his pack, peered inside to see his friends facing a beholder. Before his very eyes, every one of them was instantly turned to stone. Horrified, he fled the cavern, completely in shock about what had happened.
Jeygh hurried to a nearby settlement in the hopes of getting aid and somehow rescuing his party. While sympathetic, the townsfolk told him that none of them was prepared to engage in a fight with a beholder. Most informed him that it was entirely useless to return. One particularly kindly old man made the mistake of offering a drink to the shaken young druid, "to help calm the nerves". Jeygh had never had an alcoholic beverage before, but he took the man's word and gladly accepted the offer. To his surprise, he found himself feeling much better after his first tankard. That was soon followed by a second and a third.
Jeygh's memory of the past incident was kept vague so long as he stayed well-supplied with beverages. Forgetting soon became his priority and he forgot about training with his weapon. And, while he still worshiped Silvanus, that too, was shoved more into the background. The skills and powers that he had before soon waned from lack of devotion to them. His spear remained unused except as a staff to keep himself from falling, and his druidic magic only served to ease the pain of his reeling head.
After having lived within the small town for some time, the druid left because the populace tired of his constant state of inebriation and uselessness. But before he departed, he filled his pack with all the drinks he could find or beg. He had no idea where he was going, but somehow soon found himself stumbling into Baldur's Gate.
His supply had diminished during his journey and he needed more. Ahead of him was a sign that read: Lucky Aello's Discount Store. Jeygh flung the door open and entered. He returned outside shortly, his pack once again full and his small amount of coin spent. As he pulled out a bottle to guzzle, he spotted a Flaming Fist officer coming his way.
"Perhaps he would lend me some coin for a room," he thought as he lurched his way towards the Fist member.
Age: 36
Class: Druid/Barbarian
___________________
Jeygh Ermystir spent his childhood in the woods along the Sword Coast. He, being of a druid grove, was taught the druidic ways and worship of Silvanus. Thought he was a true follower of Silvanus, his interest was split with his desire to become a good warrior. Though he did succeed in this endeavor, he was never a disciplined fighter.
He spent much of his younger years defending the grove from whatever dangers threatened. As he honed his skills, he began to wonder what lay outside of his own little world. Along with a group of his closest friends, he set out to explore, first the outskirts of the forest, then farther and farther away from his home.
It had been some time since he had first left the grove and his little band had become quite a powerful force by that time. Before returning home, the group agreed to search out one last adventure -- to descend deep into some caves that were rumored to be haunted. Fully prepared for anything they thought they might meet, the adventurous friends entered the darkened tunnels, set upon finding the source of the whispered tales. They, however, never expected what they did find.
Some ways down, the party entered into a large hollowed cavern. Jeygh, who had fallen a short distance behind while adjusting his pack, peered inside to see his friends facing a beholder. Before his very eyes, every one of them was instantly turned to stone. Horrified, he fled the cavern, completely in shock about what had happened.
Jeygh hurried to a nearby settlement in the hopes of getting aid and somehow rescuing his party. While sympathetic, the townsfolk told him that none of them was prepared to engage in a fight with a beholder. Most informed him that it was entirely useless to return. One particularly kindly old man made the mistake of offering a drink to the shaken young druid, "to help calm the nerves". Jeygh had never had an alcoholic beverage before, but he took the man's word and gladly accepted the offer. To his surprise, he found himself feeling much better after his first tankard. That was soon followed by a second and a third.
Jeygh's memory of the past incident was kept vague so long as he stayed well-supplied with beverages. Forgetting soon became his priority and he forgot about training with his weapon. And, while he still worshiped Silvanus, that too, was shoved more into the background. The skills and powers that he had before soon waned from lack of devotion to them. His spear remained unused except as a staff to keep himself from falling, and his druidic magic only served to ease the pain of his reeling head.
After having lived within the small town for some time, the druid left because the populace tired of his constant state of inebriation and uselessness. But before he departed, he filled his pack with all the drinks he could find or beg. He had no idea where he was going, but somehow soon found himself stumbling into Baldur's Gate.
His supply had diminished during his journey and he needed more. Ahead of him was a sign that read: Lucky Aello's Discount Store. Jeygh flung the door open and entered. He returned outside shortly, his pack once again full and his small amount of coin spent. As he pulled out a bottle to guzzle, he spotted a Flaming Fist officer coming his way.
"Perhaps he would lend me some coin for a room," he thought as he lurched his way towards the Fist member.